Title: is it me Post by: fromhell on April 01, 2007, 05:55:01 PM or are there shaders missing? Ammo prisms have their glowy bits nulled and the lightning is very ugly
Title: Re:is it me Post by: dmn_clown on April 01, 2007, 07:12:00 PM They're working fine here.
Title: Re:is it me Post by: fromhell on April 01, 2007, 07:40:19 PM Not for me :\
I have no additional pk3s other than the ones built with the bat file Title: Re:is it me Post by: dmn_clown on April 01, 2007, 08:10:48 PM Weird, no extra pk3s with shaders in them and just the clown, oalite, and oapowerups shaders in my user data directory.
Which bat script did you use, Build-pieced or Buildpaks? Title: Re:is it me Post by: fromhell on April 01, 2007, 08:24:29 PM I used Build-Pieced because you can select Sarge from the player model screen that way
Title: Re:is it me Post by: Amphetamine on April 01, 2007, 08:36:58 PM dmn_clown: Looking at your screens there, the dotproduct2 terrain shader isn't working right.
Title: Re:is it me Post by: dmn_clown on April 01, 2007, 08:44:12 PM @fromhell try rev 213 missed an end bracket.
@ amph the shaders are working properly, its just the texture's alpha channel that's b0rked Title: Re:is it me Post by: fromhell on April 01, 2007, 10:59:13 PM ok got it, but it seems the fires in shouse are still broken =\
Title: Re: is it me Post by: Amphetamine on April 02, 2007, 04:14:21 AM The Alpha needs to be very light:
(http://img70.imageshack.us/img70/1838/dptexalphaur9.jpg) Handily enough I'd posted this in a thread on map-center where a guy was asking me all about dp2 terrain. Best bet just to copy your main image into the alpha chan and then tweak the brightness/contrast until it's how it needs to be. PS will automagicly grayscale the image when you paste it in vhe alpha channel, not sure if GIMP will though. Title: Re: is it me Post by: dmn_clown on April 02, 2007, 07:37:12 AM dammit
Title: Re: is it me Post by: fromhell on April 13, 2007, 10:49:21 PM dm5 has some broken shaders along the electric pipes and portals too
Stairs in shouse still broken. Title: Re: is it me Post by: dmn_clown on April 14, 2007, 08:38:37 AM try it now
Title: Re: is it me Post by: fromhell on April 14, 2007, 02:29:16 PM yay, works now :)
Title: Re: is it me Post by: sago007 on April 14, 2007, 04:29:12 PM I really thought it was just me but then again I had just moved to another computer so a configuration problem was expected...
But its good it works again Title: Re: is it me Post by: dmn_clown on April 14, 2007, 05:32:36 PM no, I did some reorganizing of the shaders and forgot to add a new one to my local repository.
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