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OpenArena => General => Topic started by: fromhell on June 27, 2007, 12:34:24 PM



Title: Name poll 1: slshish
Post by: fromhell on June 27, 2007, 12:34:24 PM
VOTE !!!
(http://openarena.ws/crap/oaslash9sml.jpg)

(sorry i haven't done a proper sized ingame pic yet)


Title: Re: Name poll 1: slshish
Post by: w1zrd on June 27, 2007, 12:39:48 PM
The die is casted, and so is my vote..


Title: Re: Name poll 1: slshish
Post by: fromhell on August 28, 2008, 10:02:38 PM
oddly this is the most viewed name poll thread


Title: Re: Name poll 1: slshish
Post by: chaoticsoldier on August 28, 2008, 10:51:20 PM
The number of views will be increased further now by posting in this thread and bringing it to the top of the list.


Title: Re: Name poll 1: slshish
Post by: Flipendo on August 29, 2008, 07:59:04 AM
I vote MULAN


Title: Re: Name poll 1: slshish
Post by: zuma on August 29, 2008, 09:48:24 PM
why u have to take air skates from quake3? could make a roller girl with rollerskates instead. i hate how OA tries to copy everything from q3, could make a totally different game instead.


Title: Re: Name poll 1: slshish
Post by: fromhell on August 29, 2008, 10:19:58 PM
why u have to take air skates from quake3? could make a roller girl with rollerskates instead. i hate how OA tries to copy everything from q3, could make a totally different game instead.
rollerskates can't use energy1-4.wav


Title: Re: Name poll 1: slshish
Post by: zuma on August 31, 2008, 04:43:09 AM
i get your joke.
you could make it skates.wav
are you building characters on top of ID's characters? i think something like moving animation would be hard to make from scratch.


Title: Re: Name poll 1: slshish
Post by: yasha on August 31, 2008, 06:33:14 AM
i get your joke.
you could make it skates.wav
are you building characters on top of ID's characters? i think something like moving animation would be hard to make from scratch.


Then why you don't do it?

If it's based on q3 why should it be totaly different? And while people in ID got lots of money from q3, OA is free and not paid, And look at version of OA its 0.x.x still.


Title: Re: Name poll 1: slshish
Post by: Snickersnack on August 31, 2008, 10:42:29 AM
i get your joke.
you could make it skates.wav
are you building characters on top of ID's characters? i think something like moving animation would be hard to make from scratch.

Slshish's animation doesn't look anything like Slash's. Nor does the mesh.


Title: Re: Name poll 1: slshish
Post by: zuma on August 31, 2008, 12:08:09 PM
why oa default model is sarge? same name as on q3. just curious.


Title: Re: Name poll 1: slshish
Post by: fromhell on August 31, 2008, 10:01:36 PM
why oa default model is sarge? same name as on q3. just curious.
hey
ever heard about a thing called COMPATIBILITY?


Title: Re: Name poll 1: slshish
Post by: Flipendo on September 01, 2008, 06:12:40 AM
why oa default model is sarge? same name as on q3. just curious.
hey
ever heard about a thing called COMPATIBILITY?
I'm with Zuma, sorry, who needs compatibility when we could attract those still playing Q3 to come over to us with our
better plot, bots, vehicle...etc.
oh wait, these haven't been put into the game yet...
seei have lame ideas please use them!!!!


Title: Re: Name poll 1: slshish
Post by: fromhell on September 01, 2008, 07:05:00 AM
why oa default model is sarge? same name as on q3. just curious.
hey
ever heard about a thing called COMPATIBILITY?
I'm with Zuma, sorry, who needs compatibility when we could attract those still playing Q3 to come over to us with our
better plot, bots, vehicle...etc.
oh wait, these haven't been put into the game yet...
seei have lame ideas please use them!!!!

OH SHUT UP I AM NOT DRASTICALLY CHANGING THE GAMEPLAY


Title: Re: Name poll 1: slshish
Post by: fromhell on September 01, 2008, 07:06:49 AM
who needs compatibility
who needs breakability