Title: Excessive Plus does not work (server) :( Post by: noisyb on July 06, 2007, 01:48:56 AM It seems as if it always want's to connects with that excessive master server. The url is hardcoded into it's qvm's as it seems so can't be disabled.
Everthing work to the point when I log into the server and the map starts. Then LAG and connection interrupt happens :( Here is the console output: 0 teams with 0 entities 31 items registered ----------------------------------- ----------------------------------- Hitch warning: 981 msec frame time Resolving dpmaster.deathmask.net dpmaster.deathmask.net resolved to 64.22.107.125:27950 Sending heartbeat to dpmaster.deathmask.net Resolving master0.excessiveplus.net master0.excessiveplus.net resolved to 127.0.0.1:27950 Sending heartbeat to master0.excessiveplus.net Hitch warning: 526 msec frame time Not authorizing client due to lack of auth server Not authorizing client due to lack of auth server Client 0 connecting with 0 challenge ping ClientConnect: 0 \ip\84.135.203.174:62615\guid\2CCDCEA8C7D85BC59C5B9DD24316D913\tld\DE\country\Germany ClientUserinfoChanged: 0 n\test^7\t\0\arena\0\model\sarge/default\hmodel\sarge/default\g_redteam\\g_blueteam\\c\0 broadcast: print "test^s^7 connected (^3Germany^7, ^3DE^7, ^1CGAME^s)\n" Sending heartbeat to dpmaster.deathmask.net Sending heartbeat to master0.excessiveplus.net ClientUserinfoChanged: 0 n\test^7\t\0\arena\0\model\sarge/default\hmodel\sarge/default\g_redteam\\g_blueteam\\c\0 ClientUserinfoChanged: 0 n\test^7\t\0\arena\0\model\sarge/default\hmodel\sarge/default\g_redteam\\g_blueteam\\c\0 broadcast: print "test^s^7 entered the game\n" ClientBegin: 0 ----- Server Shutdown (Signal caught) ----- Sending heartbeat to dpmaster.deathmask.net Sending heartbeat to master0.excessiveplus.net Sending heartbeat to dpmaster.deathmask.net Sending heartbeat to master0.excessiveplus.net ==== ShutdownGame ==== ShutdownGame: ...any ideas? Thanks, Dirk |