Pages: [1] 2 3 ... 10
 1 
 on: December 05, 2019, 11:34:46 AM 
Started by cheb - Last post by Gig
I haven't been able to get there by using the jumppads, but I managed to get there by jumping down from the nearest jumppad platform.  Smiley

This is a good reminder for mappers, that it's important to use common/clip!

 2 
 on: November 27, 2019, 11:06:31 AM 
Started by cheb - Last post by cheb
Yeah! This one.
The yodeling stone is in the central pit, on the edge of the orange fog.

 3 
 on: November 27, 2019, 02:19:59 AM 
Started by cheb - Last post by Gig
So, this one?
https://lvlworld.com/media/id:2325

 4 
 on: November 26, 2019, 09:03:23 PM 
Started by cheb - Last post by cheb
Uh, it appears rarely in ctf F: for stupid. It's a map made for Q3, I think, with much verticality, abysses and a nice skybox of foggy and cloudy mountains. In OA, some textures are missing.

...oh, wait. overSkill  Embarrassed

Quote
Release date: 31/12/2014
Quake3Arena CTF level.

============================================================
Title:            OVerSKill CTF
File:             map-overskillctf.pk3
Author:           V1979
Email address:    bvv.1979@mail.ru
URL:              http://lvlworld.com
        http://www.excessiveplus.net/forums/developing-hall/mapping
Description:      A CTF conversion of "Overkill!" by Wiebo de Wit

 5 
 on: November 26, 2019, 02:25:54 AM 
Started by cheb - Last post by Gig
What's that map? Do you have a link?

 6 
 on: November 25, 2019, 08:50:42 PM 
Started by cheb - Last post by cheb
Did anyone else find that fun place?
One of the stones in the central abyss lets you land on it.
When using jumppad, move to the right into the void and crouch to fit in the wall gap.
Then inch carefully to the left until you can stand up.
Then you can jump repeatedly making beautiful yodeling sounds Lips Sealed because with each jump you repeat your "falling into abyss" yell.
Isn't that cool?  Tongue

 7 
 on: November 20, 2019, 11:51:52 AM 
Started by Neon_Knight - Last post by cheb
See this post http://openarena.ws/board/index.php?topic=5395.msg56004#msg56004
I made that sky with this map in mind.
If it is rotated wrong or you wish to adjust suns positions, you can easily recompile it using provided utility using the provided source INI file.

 8 
 on: November 20, 2019, 11:46:40 AM 
Started by cheb - Last post by cheb
Update: updated the app to be compatible with Free Pascal 3 (download link stays the same), performed dramatic bug hunt and optimization wrapping all numeric constants in code into type-casts to float (did not help any, still slow as hell) and finally made something useful.

This has no input bitmaps, made of conical gradient layers only. Sky intended for ctf.
Source http://chebmaster.com/oaskies/ctf2suns.ini


 9 
 on: November 17, 2019, 03:47:30 AM 
Started by Gig - Last post by cheb
Quote
you don't see your own PC clock, so you may risk to be late for sleeping, going office or school...
Endless Space 2 does include a clock, right in the center of its big honking "End the turn" button.
Did that help me not to stay up to 5 in the morning?
NO. Lips Sealed

 10 
 on: November 16, 2019, 04:23:43 PM 
Started by Gig - Last post by Gig
Hi! A player asked to me if there is a server option to prevent players from using thirdperson mode. I don't think it's possible in baseoa, right?

So, the main question is: is there some mod which allows it? How? It sounds like something which may easily be part of some of those "pro" mods, but I'm not really into such stuff.

However, thinking about it, maybe a such option may be worth adding to baseoa in future, maybe using a dmflags?

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