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Subject Started by Replies Views Last post
Can't remember map name TRiLLeNNiuM 21 12678 Last post August 28, 2016, 08:10:45 AM
by PaniC
[MAP] OA_Cargo « 1 2 3 4 » Akom74 94 47007 Last post August 08, 2016, 11:50:49 AM
by Neon_Knight
Bases Reloaded « 1 2 » carca55gr1nd3r 32 17154 Last post August 02, 2016, 03:35:13 PM
by Neon_Knight
New tourney map (czest1tourney) Czestmyr 19 15789 Last post August 01, 2016, 10:26:15 PM
by Neon_Knight
am_underworks2 - A (comp?) map of mine « 1 2 3 » Neon_Knight 52 46038 Last post August 01, 2016, 10:25:14 PM
by Neon_Knight
am_lavaarena & 2 CTF versions « 1 2 3 4 » Neon_Knight 91 76344 Last post August 01, 2016, 10:24:24 PM
by Neon_Knight
am_galmevish - A one-day-built map « 1 2 3 » Neon_Knight 61 43926 Last post August 01, 2016, 10:21:10 PM
by Neon_Knight
P.S.A.: Decorative objects as brushes (DON'T DO THAT!!!) Neon_Knight 4 2857 Last post July 30, 2016, 07:00:15 AM
by Neon_Knight
"Uncommon" item rundown (0.8.8/SVN r951/OACMP) Neon_Knight 4 2837 Last post July 28, 2016, 12:53:59 AM
by Gig
Map shaders (fogs, skies, liquids...) and where they belong. Neon_Knight 6 4065 Last post July 22, 2016, 11:37:55 AM
by Neon_Knight
Blood Prison (Nexuiz) Neon_Knight 4 3832 Last post July 13, 2016, 06:55:41 AM
by Neon_Knight
My very first OA map carca55gr1nd3r 5 3685 Last post July 12, 2016, 08:57:27 PM
by Neon_Knight
map for OA seven 9 6369 Last post July 12, 2016, 08:56:43 PM
by Neon_Knight
[MAP] OA_Suicizer « 1 2 ... 8 9 » Akom74 201 83677 Last post July 12, 2016, 08:48:38 PM
by Neon_Knight
[MAP] OA_Akomctf5 « 1 2 » Akom74 43 15997 Last post July 12, 2016, 06:50:29 PM
by Neon_Knight
Paper map design Neon_Knight 1 4529 Last post April 24, 2016, 03:34:02 PM
by fromhell
MD3s only map Hitchhiker 3 2769 Last post March 31, 2016, 12:59:05 PM
by Hitchhiker
AAS Problems (no bots in map) "tried parent" wing0 19 17251 Last post February 18, 2016, 05:06:44 AM
by wing0
Just wondering (void4-related) Neon_Knight 9 6273 Last post November 04, 2015, 09:05:17 AM
by Neon_Knight
oabases11onsenctf « 1 2 » fromhell 26 11123 Last post September 25, 2015, 06:57:05 AM
by fromhell
Lightning ambience theory fromhell 7 4519 Last post July 17, 2015, 10:20:03 AM
by pelya
[Map] Surreal Pools Beta doctorfresh305 6 5016 Last post June 20, 2015, 04:16:28 PM
by doctorfresh305
prototypical attempts to map fromhell 13 8101 Last post May 10, 2015, 05:52:50 AM
by Suicizer
Rough map ideas Marterzon 1 2626 Last post April 13, 2015, 12:56:04 AM
by Gig
Modular Mesh Approach To OA Mapping « 1 2 » Joshua 33 22289 Last post February 13, 2015, 02:55:43 AM
by Garux
Hi there (and tweaking hydronex2) SavageX 14 13709 Last post September 29, 2014, 12:00:48 PM
by SavageX
[WIP] oa_dm_shyirt spixeln 3 5677 Last post June 14, 2014, 11:57:40 AM
by matija123
I'm waiting..... (OACMP1v4) Danfun64 5 5333 Last post June 10, 2014, 07:27:42 AM
by Gig
[MAP] OA_akomctf4 « 1 2 3 4 » Akom74 78 43508 Last post May 06, 2014, 08:41:19 AM
by Akom74
Map analysis fromhell 9 7332 Last post April 16, 2014, 10:57:04 AM
by wing0
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