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Subject Started by Replies Views Last post
Advanced Joystick support fromhell 0 8064 Last post June 05, 2008, 12:42:23 pm
by fromhell
GLQuake poly setup? fromhell 3 10043 Last post November 25, 2008, 01:28:56 am
by pulchr
GLSL map specific color correction fromhell 3 12143 Last post April 30, 2009, 07:13:03 am
by andrewj
State Engine code-based Loop into time-based Loop sawariya 0 3120 Last post June 03, 2009, 01:57:59 am
by sawariya
What is my engine code? sawariya 0 4711 Last post June 03, 2009, 02:01:11 am
by sawariya
head.md3 enhancement theory fromhell 1 3576 Last post October 30, 2009, 09:35:04 pm
by andrewj
Trying to compile the engine eezstreet 15 15342 Last post November 14, 2009, 11:53:32 pm
by SharpestTool
Fixing Dlight flares? fromhell 4 6430 Last post December 21, 2009, 01:48:44 pm
by befno
Compiling the DarksPlaces Engine. Wendell890 5 5306 Last post May 16, 2010, 05:09:50 am
by Wendell890
building OA on OSX fails dieselpower44 0 3299 Last post July 04, 2010, 07:32:52 am
by dieselpower44
Preforming modifications to OA Wendell890 9 6623 Last post July 29, 2010, 05:46:52 am
by Wendell890
space trader epicgoo 11 14304 Last post September 03, 2010, 09:47:57 am
by wilko
Direct3D 7 fromhell 0 7314 Last post September 08, 2010, 12:06:12 pm
by fromhell
Quake3 engine as an environment for Structure from Motion reconstruction GrosBedo 5 8917 Last post March 12, 2012, 12:06:09 pm
by GrosBedo
engine code? sawariya 6 10243 Last post June 21, 2012, 05:44:30 pm
by ostar2
Hardware-specific shaders (PATCH) andrewj 2 3680 Last post July 26, 2012, 10:37:45 pm
by fromhell
Help, I borked the lightning gun. It shoots white squares. Jakash3 1 2668 Last post August 23, 2012, 05:54:28 pm
by Jakash3
GPL violation? fromhell 9 15523 Last post August 28, 2012, 08:22:08 pm
by WaspKiller
Bot AI Mandinz 11 10447 Last post August 30, 2012, 04:40:24 am
by Graion Dilach
Detail thing i noticed... fromhell 1 3614 Last post March 21, 2013, 10:45:24 pm
by Jakash3
SGI OpenGL fromhell 5 4993 Last post August 26, 2013, 05:28:23 am
by Suicizer
[WIP] r_alternateBrightness fromhell 4 3409 Last post February 21, 2014, 12:02:37 am
by fromhell
[DONE!] Hor+ aspect correction? fromhell 16 16941 Last post February 28, 2014, 09:26:08 am
by Gig
Lightmap size limitations bbmario 8 4350 Last post March 17, 2014, 07:00:45 am
by Neon_Knight
Good palette for OA? andrewj 1 2527 Last post March 22, 2014, 03:58:42 pm
by fromhell
OpenArena on id Tech 4 « 1 2 » faoa 35 28078 Last post April 10, 2014, 10:33:43 pm
by Suicizer
Does the engine even build anymore? « 1 2 » stigmha 49 34816 Last post April 14, 2014, 04:24:48 pm
by fromhell
GLSL: Velocity based motion blur, downsampling, and max resolution uunx 4 11191 Last post August 21, 2014, 02:34:40 pm
by uunx
Weapon model sway in camera movement bbmario 2 18033 Last post January 12, 2015, 04:42:21 am
by bbmario
Open Arena on Universal Windows Platform (former WinRT) Mustafa2 2 2252 Last post June 02, 2016, 02:22:22 pm
by sago007
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