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Subject Started by Replies Views Last post
Advanced Joystick support fromhell 0 7880 Last post June 05, 2008, 12:42:23 pm
by fromhell
building OA on OSX fails dieselpower44 0 3044 Last post July 04, 2010, 07:32:52 am
by dieselpower44
Direct3D 7 fromhell 0 7146 Last post September 08, 2010, 12:06:12 pm
by fromhell
What is my engine code? sawariya 0 4519 Last post June 03, 2009, 02:01:11 am
by sawariya
State Engine code-based Loop into time-based Loop sawariya 0 2936 Last post June 03, 2009, 01:57:59 am
by sawariya
Good palette for OA? andrewj 1 2255 Last post March 22, 2014, 03:58:42 pm
by fromhell
Help, I borked the lightning gun. It shoots white squares. Jakash3 1 2479 Last post August 23, 2012, 05:54:28 pm
by Jakash3
Detail thing i noticed... fromhell 1 3367 Last post March 21, 2013, 10:45:24 pm
by Jakash3
head.md3 enhancement theory fromhell 1 3392 Last post October 30, 2009, 09:35:04 pm
by andrewj
How does the fog work? fromhell 1 4703 Last post June 21, 2016, 12:37:28 am
by Gig
Open Arena on Universal Windows Platform (former WinRT) Mustafa2 2 1712 Last post June 02, 2016, 02:22:22 pm
by sago007
Hardware-specific shaders (PATCH) andrewj 2 3292 Last post July 26, 2012, 10:37:45 pm
by fromhell
Weapon model sway in camera movement bbmario 2 16461 Last post January 12, 2015, 04:42:21 am
by bbmario
Quake Champions Gig 3 1614 Last post May 30, 2017, 02:53:51 pm
by Gig
Another ioquake3 vulnerability. Turning off auto-downloading recommended smcv 3 1384 Last post March 15, 2017, 04:13:15 am
by Gig
GLQuake poly setup? fromhell 3 9719 Last post November 25, 2008, 01:28:56 am
by pulchr
GLSL map specific color correction fromhell 3 11836 Last post April 30, 2009, 07:13:03 am
by andrewj
Fixing Dlight flares? fromhell 4 6160 Last post December 21, 2009, 01:48:44 pm
by befno
GLSL: Velocity based motion blur, downsampling, and max resolution uunx 4 10680 Last post August 21, 2014, 02:34:40 pm
by uunx
[WIP] r_alternateBrightness fromhell 4 3117 Last post February 21, 2014, 12:02:37 am
by fromhell
AI Pathfinding In OpenArena hemite 5 7345 Last post May 11, 2012, 01:57:52 pm
by Gig
Quake3 engine as an environment for Structure from Motion reconstruction GrosBedo 5 8468 Last post March 12, 2012, 12:06:09 pm
by GrosBedo
Compiling the DarksPlaces Engine. Wendell890 5 4826 Last post May 16, 2010, 05:09:50 am
by Wendell890
SGI OpenGL fromhell 5 4552 Last post August 26, 2013, 05:28:23 am
by Suicizer
Safer auto downloading sago007 6 1290 Last post March 14, 2017, 12:33:17 pm
by smcv
engine code? sawariya 6 9687 Last post June 21, 2012, 05:44:30 pm
by ostar2
Lightmap size limitations bbmario 8 3837 Last post March 17, 2014, 07:00:45 am
by Neon_Knight
Preforming modifications to OA Wendell890 9 5988 Last post July 29, 2010, 05:46:52 am
by Wendell890
GPL violation? fromhell 9 14325 Last post August 28, 2012, 08:22:08 pm
by WaspKiller
Bot AI Mandinz 11 9776 Last post August 30, 2012, 04:40:24 am
by Graion Dilach
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