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Subject Started by Replies Views Last post
Advanced Joystick support fromhell 0 8140 Last post June 05, 2008, 12:42:23 pm
by fromhell
AI Pathfinding In OpenArena hemite 10 8285 Last post March 14, 2018, 04:51:14 pm
by Tungsten
Another ioquake3 vulnerability. Turning off auto-downloading recommended smcv 3 2142 Last post March 15, 2017, 04:13:15 am
by Gig
Bot AI Mandinz 11 10726 Last post August 30, 2012, 04:40:24 am
by Graion Dilach
building OA on OSX fails dieselpower44 0 3395 Last post July 04, 2010, 07:32:52 am
by dieselpower44
Compiling the DarksPlaces Engine. Wendell890 5 5486 Last post May 16, 2010, 05:09:50 am
by Wendell890
Detail thing i noticed... fromhell 1 3710 Last post March 21, 2013, 10:45:24 pm
by Jakash3
Direct3D 7 fromhell 0 7388 Last post September 08, 2010, 12:06:12 pm
by fromhell
Does the engine even build anymore? « 1 2 » stigmha 49 36214 Last post April 14, 2014, 04:24:48 pm
by fromhell
engine code? sawariya 6 10422 Last post June 21, 2012, 05:44:30 pm
by ostar2
Fixing Dlight flares? fromhell 4 6585 Last post December 21, 2009, 01:48:44 pm
by befno
GLQuake poly setup? fromhell 3 10165 Last post November 25, 2008, 01:28:56 am
by pulchr
GLSL map specific color correction fromhell 3 12278 Last post April 30, 2009, 07:13:03 am
by andrewj
GLSL: Velocity based motion blur, downsampling, and max resolution uunx 4 11446 Last post August 21, 2014, 02:34:40 pm
by uunx
Good palette for OA? andrewj 1 2626 Last post March 22, 2014, 03:58:42 pm
by fromhell
GPL violation? fromhell 9 15946 Last post August 28, 2012, 08:22:08 pm
by WaspKiller
Hardware-specific shaders (PATCH) andrewj 2 3788 Last post July 26, 2012, 10:37:45 pm
by fromhell
head.md3 enhancement theory fromhell 1 3672 Last post October 30, 2009, 09:35:04 pm
by andrewj
Help, I borked the lightning gun. It shoots white squares. Jakash3 1 2753 Last post August 23, 2012, 05:54:28 pm
by Jakash3
How does AAS_Trace work? Tungsten 0 833 Last post March 20, 2018, 08:23:48 am
by Tungsten
How does the fog work? fromhell 1 6346 Last post June 21, 2016, 12:37:28 am
by Gig
Lightmap size limitations bbmario 8 4540 Last post March 17, 2014, 07:00:45 am
by Neon_Knight
Open Arena on Universal Windows Platform (former WinRT) Mustafa2 2 2506 Last post June 02, 2016, 02:22:22 pm
by sago007
OpenArena on id Tech 4 « 1 2 » faoa 35 28909 Last post April 10, 2014, 10:33:43 pm
by Suicizer
Preforming modifications to OA Wendell890 9 6846 Last post July 29, 2010, 05:46:52 am
by Wendell890
Quake Champions Gig 3 4155 Last post May 30, 2017, 02:53:51 pm
by Gig
Quake3 engine as an environment for Structure from Motion reconstruction GrosBedo 5 9113 Last post March 12, 2012, 12:06:09 pm
by GrosBedo
Safer auto downloading sago007 6 1951 Last post March 14, 2017, 12:33:17 pm
by smcv
SGI OpenGL fromhell 5 5144 Last post August 26, 2013, 05:28:23 am
by Suicizer
space trader epicgoo 11 14556 Last post September 03, 2010, 09:47:57 am
by wilko
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