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Subject Started by Replies Views Last post
Rules of the Forum fromhell 0 3723 Last post March 02, 2010, 04:01:37 pm
by fromhell
Non-violent ideas fromhell 5 617 Last post September 07, 2018, 04:20:56 am
by Suicizer
Updating cg_weaponOrder default value? Applying it also to "out of ammo"? Gig 9 352 Last post September 03, 2018, 05:45:37 am
by Gig
What about adding cg_drawtimer 2 as countdown? Gig 0 100 Last post July 31, 2018, 01:45:29 am
by Gig
Optional Elimination/LMS with items? (Like Q3R or even a bit of Battle Royale) Gig 6 442 Last post July 24, 2018, 02:49:42 pm
by Neon_Knight
This Quad glow method looks nice cheb 4 888 Last post March 23, 2018, 12:50:55 pm
by Suicizer
CVAR descriptions in console Gig 3 365 Last post March 22, 2018, 04:51:37 pm
by fromhell
Optional "mid-air damage only" mode Gig 0 229 Last post February 27, 2018, 01:48:29 am
by Gig
More emotions for OA3 cheb 3 793 Last post January 18, 2018, 01:59:15 am
by cheb
Backporting "tabbed folders for console output" (filter messages) feature? Gig 2 525 Last post January 15, 2018, 04:04:51 pm
by Gig
A way to change console font size? Gig 5 860 Last post December 29, 2017, 02:39:30 am
by Gig
[Idea] Possession gametype « 1 2 3 » Neon_Knight 61 21836 Last post December 28, 2017, 02:10:16 am
by Gig
Make the unlagged and the non-unlagged LG alt-fire modes in OA3 cheb 6 1682 Last post August 26, 2017, 07:02:02 am
by Gig
Team Showdown Neon_Knight 2 1409 Last post July 03, 2017, 09:05:27 am
by Neon_Knight
Create new chat system from scratch cheb 8 3290 Last post May 08, 2017, 12:38:00 am
by Gig
Custom implementation of glBegin, glVertexXX and the like cheb 1 980 Last post April 16, 2017, 05:24:21 am
by pelya
Art x2 instead of bump cheb 4 1117 Last post April 08, 2017, 06:31:24 pm
by fromhell
Dynamic player palette swapping fromhell 4 1252 Last post April 07, 2017, 06:20:50 am
by Neon_Knight
Rare game types are rare cheb 4 1590 Last post March 12, 2017, 11:27:12 am
by cheb
Fuzzy logic map auto-selector based on number of pple on server cheb 5 1482 Last post March 11, 2017, 05:29:49 pm
by GrosBedo
Implement DRR, it's worth the effort! cheb 17 3542 Last post March 11, 2017, 05:07:04 pm
by GrosBedo
Zombie game type cheb 1 877 Last post March 11, 2017, 05:03:36 pm
by GrosBedo
Better character creation UI cheb 1 827 Last post February 03, 2017, 10:50:35 am
by Gig
A second perma-visible console to echo sticky messages by filter. cheb 5 1623 Last post January 19, 2017, 05:34:54 pm
by fromhell
Preventing users from commit suicide (disabling /kill command)? « 1 2 » Gig 49 10077 Last post December 26, 2016, 04:09:50 am
by Gig
OA Launcher sago007 4 1515 Last post December 09, 2016, 10:26:14 am
by sago007
Please nerf LG in CTF if it is in insta-hit mode (forgot the variable) cheb 5 1958 Last post November 03, 2016, 08:08:41 am
by Gig
[cgame] Player animation improvement fromhell 2 1199 Last post October 30, 2016, 07:14:53 pm
by cheb
State dependent doors sago007 15 3527 Last post September 21, 2016, 03:02:15 pm
by Gig
deformVertex hair fromhell 3 4981 Last post September 15, 2016, 01:10:21 am
by fromhell
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