Pages: [1] 2 3 ... 7
 
Subject Started by Replies Views Last post
Rules of the Forum fromhell 0 3918 Last post March 02, 2010, 04:01:37 pm
by fromhell
Bot (AI player) editor and generator Neon_Knight 2 71 Last post June 05, 2019, 04:51:10 am
by andrewj
What about adding cg_drawtimer 2 as countdown? Gig 2 457 Last post May 28, 2019, 05:39:39 am
by Gig
[Option] Center-less Harvester Neon_Knight 13 6199 Last post April 05, 2019, 01:46:56 am
by Gig
Allowing to load version 47 (Quake Live) maps? Gig 2 214 Last post April 04, 2019, 12:37:26 pm
by Gig
Non-violent ideas fromhell 14 2123 Last post January 22, 2019, 11:09:19 pm
by TDRR
FreezeTag mode Neon_Knight 12 621 Last post January 19, 2019, 05:04:03 pm
by Gig
Mitigating the risk of third party pk3 files breaking baseoa? Gig 5 440 Last post January 18, 2019, 03:53:37 am
by Gig
Loading screen tips and key game objective compass. Neon_Knight 5 437 Last post December 10, 2018, 04:54:30 am
by Neon_Knight
Differentiating colors for red and blue obelisks/flag basements? Gig 7 423 Last post December 10, 2018, 02:25:47 am
by Gig
Commands to drop currently held rune and currently held weapon Neon_Knight 2 231 Last post December 02, 2018, 12:59:49 pm
by sago007
OA Launcher sago007 6 2064 Last post November 30, 2018, 03:49:22 pm
by Gig
[Idea] Possession gametype « 1 2 3 » Neon_Knight 63 28903 Last post November 29, 2018, 05:38:27 am
by Gig
Optional "mid-air damage only" mode Gig 4 622 Last post November 09, 2018, 02:31:15 am
by Gig
Create new chat system from scratch cheb 9 4162 Last post November 08, 2018, 08:42:25 pm
by Mapsking
Updating cg_weaponOrder default value? Applying it also to "out of ammo"? Gig 12 1144 Last post November 08, 2018, 01:25:51 pm
by Gig
Optional Elimination/LMS with items? (Like Q3R or even a bit of Battle Royale) Gig 6 983 Last post July 24, 2018, 02:49:42 pm
by Neon_Knight
This Quad glow method looks nice cheb 4 1528 Last post March 23, 2018, 12:50:55 pm
by Suicizer
CVAR descriptions in console Gig 3 723 Last post March 22, 2018, 04:51:37 pm
by fromhell
More emotions for OA3 cheb 3 1174 Last post January 18, 2018, 01:59:15 am
by cheb
Backporting "tabbed folders for console output" (filter messages) feature? Gig 2 783 Last post January 15, 2018, 04:04:51 pm
by Gig
A way to change console font size? Gig 5 1294 Last post December 29, 2017, 02:39:30 am
by Gig
Make the unlagged and the non-unlagged LG alt-fire modes in OA3 cheb 6 2241 Last post August 26, 2017, 07:02:02 am
by Gig
Team Showdown Neon_Knight 2 1850 Last post July 03, 2017, 09:05:27 am
by Neon_Knight
Custom implementation of glBegin, glVertexXX and the like cheb 1 1233 Last post April 16, 2017, 05:24:21 am
by pelya
Art x2 instead of bump cheb 4 1475 Last post April 08, 2017, 06:31:24 pm
by fromhell
Dynamic player palette swapping fromhell 4 1603 Last post April 07, 2017, 06:20:50 am
by Neon_Knight
Rare game types are rare cheb 4 1962 Last post March 12, 2017, 11:27:12 am
by cheb
Fuzzy logic map auto-selector based on number of pple on server cheb 5 1901 Last post March 11, 2017, 05:29:49 pm
by GrosBedo
Implement DRR, it's worth the effort! cheb 17 5804 Last post March 11, 2017, 05:07:04 pm
by GrosBedo
Pages: [1] 2 3 ... 7
 
Topic you have posted in
Normal Topic
Hot Topic (More than 20 replies)
Very Hot Topic (More than 25 replies)
Locked Topic
Sticky Topic
Poll
: