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News: Future of OA |
Pages: 1 ... 5 6 [7] |
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Subject | Started by | Replies | Views | Last post | ||
Thematic consistency across players | fromhell | 21 | 20771 |
September 22, 2014, 09:40:07 AM by Neon_Knight |
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This Quad glow method looks nice | cheb | 4 | 9399 |
March 23, 2018, 12:50:55 PM by Suicizer |
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Tier | AmDDRed | 7 | 9504 |
November 05, 2010, 11:55:37 AM by AmDDRed |
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Tits | kelthar | 22 | 38023 |
May 27, 2010, 04:23:58 AM by PWNAGE |
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Tracker module playback | fromhell | 3 | 6171 |
May 20, 2014, 01:40:29 PM by fromhell |
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Tripcodes | fromhell | 1 | 5548 |
August 30, 2011, 02:35:46 AM by andrewj |
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UC2-like Challenges / "Test Your Luck"-like mode | Neon_Knight | 1 | 5710 |
May 07, 2011, 08:04:19 PM by Bane |
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Ultamite weaponry for OA 1.0 | [ERROR_42] | 6 | 7628 |
June 05, 2014, 07:04:03 PM by fromhell |
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Unset Wildcards | 7 | 8 | 10814 |
May 31, 2011, 10:53:01 AM by 7 |
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Updating cg_weaponOrder default value? Applying it also to "out of ammo"? | Gig | 12 | 12757 |
November 08, 2018, 01:25:51 PM by Gig |
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User system | Pancake-Pandemic | 11 | 11619 |
December 05, 2010, 04:37:39 PM by Falkland |
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Using LZMA compression algorithm | Falkland | 18 | 24353 |
June 09, 2010, 05:24:39 PM by fromhell |
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waypoint flood | asmanel | 5 | 9854 |
July 20, 2015, 07:23:01 AM by Neon_Knight |
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Weapon model workflow. | fromhell | 1 | 4959 |
November 13, 2013, 01:46:48 AM by Gig |
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weapon Recoil | KILLIE THE GREAT | 11 | 13555 |
July 07, 2010, 12:38:21 PM by Gig |
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What about adding cg_drawtimer 2 as countdown? | Gig | 3 | 8891 |
November 17, 2019, 03:47:30 AM by cheb |
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wing's ideas | wing0 | 7 | 9745 |
March 21, 2015, 10:27:15 AM by wing0 |
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Worldspawn key for specifying postprocess shader | fromhell | 2 | 5904 |
March 16, 2015, 03:26:54 AM by Gig |
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Zombie game type | cheb | 1 | 4745 |
March 11, 2017, 05:03:36 PM by GrosBedo |
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Zone Domination - A "Heroes and Heralds"-like mode | Neon_Knight | 4 | 7556 |
January 01, 2013, 10:51:16 PM by Neon_Knight |
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[cgame] Player animation improvement | fromhell | 2 | 5357 |
October 30, 2016, 07:14:53 PM by cheb |
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[Cosmetic] eye tracking | fromhell | 6 | 8119 |
May 06, 2014, 08:35:17 AM by Akom74 |
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[Gametype] - Hide and seek | Moixie | 7 | 8556 |
September 19, 2011, 07:54:13 AM by adriano |
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[Gametype] Tackle | EmeraldTiger | 9 | 10087 |
June 27, 2011, 11:21:46 PM by VortexHU |
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[Idea] Possession gametype « 1 2 3 » | Neon_Knight | 63 | 76924 |
November 29, 2018, 05:38:27 AM by Gig |
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[Idea]Survival Gamemode | riwa | 5 | 8636 |
September 07, 2010, 04:59:15 PM by Gig |
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[Option] Center-less Harvester | Neon_Knight | 13 | 17470 |
April 05, 2019, 01:46:56 AM by Gig |
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¥~ FragMessage ~¥ | Zephyr | 2 | 5478 |
June 01, 2013, 12:05:57 PM by Zephyr |
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