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Subject Started by Replies Views Last post
Benchmark fromhell 2 6072 Last post March 03, 2010, 01:43:20 PM
by fromhell
For the better graphics seven 1 6096 Last post February 13, 2011, 04:53:42 PM
by SharpestTool
Bots shooting at shootable buttons? Gig 1 6164 Last post January 20, 2020, 01:27:04 PM
by Neon_Knight
make /reconnect just connect to last connected server RMF 3 6171 Last post August 16, 2011, 03:11:33 AM
by Cacatoes
Make OA3 a little faster Marterzon 3 6253 Last post November 16, 2014, 06:59:03 AM
by Marterzon
Sprint, medals, and weapon animations (possibilities?) greezywoap 4 6293 Last post July 05, 2012, 12:43:17 PM
by greezywoap
Speedrun mode Neon_Knight 3 6343 Last post November 21, 2011, 10:38:55 PM
by fromhell
OpenArena Fortress tflover 3 6361 Last post December 31, 2014, 08:05:27 PM
by Peter Silie
Filter games by MOD (or at least show mod's name in server list) Gig 2 6368 Last post April 26, 2010, 02:02:02 PM
by Gig
OPTIONAL Hitzones SharpestTool 4 6410 Last post May 20, 2011, 09:04:11 AM
by Graion Dilach
MD3 + Vertex paint =? fromhell 4 6413 Last post July 09, 2013, 09:02:38 PM
by Neon_Knight
Add a function to send url to external site cfreyesb 2 6694 Last post August 30, 2012, 10:06:30 PM
by fromhell
A second perma-visible console to echo sticky messages by filter. cheb 5 6714 Last post January 19, 2017, 05:34:54 PM
by fromhell
Custom implementation of glBegin, glVertexXX and the like cheb 1 6730 Last post April 16, 2017, 05:24:21 AM
by pelya
Misc. gamemode ideas. [ERROR_42] 4 6799 Last post November 06, 2014, 07:32:33 PM
by Suicizer
(Relatively) cheap ways to increase !variety! cheb 4 6817 Last post September 20, 2012, 03:23:02 AM
by Gig
Backporting "tabbed folders for console output" (filter messages) feature? Gig 2 6839 Last post January 15, 2018, 04:04:51 PM
by Gig
More compatible model formats Suicizer 5 6881 Last post January 31, 2014, 04:49:32 AM
by Neon_Knight
Not so much as a contribution, but a fanboy's request. Unlucky_Furball 2 6891 Last post August 09, 2009, 01:02:23 AM
by Unlucky_Furball
New Player model selection (in mp ui) fromhell 4 6984 Last post July 05, 2010, 04:31:51 AM
by fromhell
Regressing to an older engine to evolve graphics capabilities? GrosBedo 4 7001 Last post May 10, 2013, 02:39:46 AM
by Gig
disco level fromhell 5 7028 Last post December 10, 2011, 11:11:22 AM
by PigCell
Fuzzy logic map auto-selector based on number of pple on server cheb 5 7046 Last post March 11, 2017, 05:29:49 PM
by GrosBedo
Allowing to load version 47 (Quake Live) maps? Gig 2 7159 Last post April 04, 2019, 12:37:26 PM
by Gig
Zone Domination - A "Heroes and Heralds"-like mode Neon_Knight 4 7214 Last post January 01, 2013, 10:51:16 PM
by Neon_Knight
Killcams, maybe? [ERROR_42] 5 7229 Last post June 29, 2014, 06:18:00 AM
by sago007
Bot (AI player) editor and generator Neon_Knight 2 7243 Last post June 05, 2019, 04:51:10 AM
by andrewj
Playing OA with VR headset/cardboard adriano 2 7278 Last post October 10, 2015, 09:30:47 AM
by adriano
Change default bind for - / + keys Cacatoes 3 7280 Last post November 06, 2011, 06:37:25 AM
by fromhell
Ultamite weaponry for OA 1.0 [ERROR_42] 6 7308 Last post June 05, 2014, 07:04:03 PM
by fromhell
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