Well I'm Making a new map that will be similar to a museum, and I'm having some problems doing a reflect floor, I've followed this tutorial but I just Can't make the effect, I don't know what i'm doing wrong I need some help please.
textures/whatever/shinyfloor
{
qer_editorimage textures/whatever/shinyfloor.tga
portal
{
map textures/common/mirror1.tga
blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
depthWrite
}
{
map textures/whatever/shinyfloor.tga
blendFunc blend
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
I want something like this