Crash!!!
Half-Nub
Cakes 1
Posts: 57
hehe...I draw and play
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« on: October 01, 2007, 03:29:16 PM » |
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I love Open Arena and I'm wondering when can the next release come out. I don't need something precise just an estimate. Like that I can start the countdown!
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #1 on: October 02, 2007, 08:09:06 PM » |
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There is a release schedule page or something on wikipedia. I think there is a link on the website or in the forums here.
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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fromhell
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« Reply #2 on: October 02, 2007, 10:50:38 PM » |
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there's no ETA because i'm not a fan of pressure. That doesn't mean 'never', however. It's not dead.
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #3 on: October 03, 2007, 03:26:12 PM » |
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there's no ETA because i'm not a fan of pressure. That doesn't mean 'never', however. It's not dead.
What if someone sent you money sometimes.
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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dmn_clown
Posts a lot
Cakes 1
Posts: 1324
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« Reply #4 on: October 03, 2007, 05:33:08 PM » |
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What if someone sent you money sometimes. Then everyone else will slow down their contributions.
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Fitacus
Lesser Nub
Cakes -3
Posts: 142
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« Reply #5 on: October 03, 2007, 06:45:42 PM » |
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What if someone sent you money sometimes. Dude OpenArena should stay an open-source FPS
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"The things you own, they end up owning you."
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #6 on: October 03, 2007, 07:19:42 PM » |
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Yes, but money gets things done, and quicker too. If someone likes the game enough, I think money could help things move along quicker.
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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fromhell
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« Reply #7 on: October 03, 2007, 09:52:04 PM » |
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money and popularity isn't really my motive
what is though, is character design and constructive feedback
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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dmn_clown
Posts a lot
Cakes 1
Posts: 1324
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« Reply #8 on: October 03, 2007, 10:20:00 PM » |
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Yes, but money gets things done, and quicker too. Actually it doesn't. Some people thought that paying a few people within the Debian Project would get their last release out the door quicker. Some of the people that weren't getting paid got upset and contributed less, others set up the "bunk-tank" wherein bugs were specifically sought out and filed (Debian policy is to not release with release critical bugs). Etch was 5 months late. Dude OpenArena should stay an open-source FPS You do realize that there is no legal way for OA to close source, from the game code to the textures, shaders, and models it will always be available under the terms of the GPL.
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #9 on: October 03, 2007, 11:24:17 PM » |
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Oh I see...well then I guess we'll just leave things the way they are.
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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dmn_clown
Posts a lot
Cakes 1
Posts: 1324
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« Reply #10 on: October 04, 2007, 03:35:26 AM » |
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But if you want to deposit 12 billion dollars in a Swiss Bank account and give us access to it, I'm sure we'd accept it
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #11 on: October 04, 2007, 09:20:06 AM » |
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But if you want to deposit 12 billion dollars in a Swiss Bank account and give us access to it, I'm sure we'd accept it No no, I just wanted to offer a monthly cash incentive to speed up the progress of one of my favourite games. That's all.
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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dmn_clown
Posts a lot
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Posts: 1324
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« Reply #12 on: October 04, 2007, 09:35:08 PM » |
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12 billion monthly?
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #13 on: October 06, 2007, 06:22:48 PM » |
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Um...no?
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Joshgt2
Nub
Cakes 0
Posts: 28
Shoop Me!
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« Reply #14 on: October 06, 2007, 08:06:38 PM » |
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12 billion monthly?
That was simply dumb... Maybe a donations kind of thing would be better than a monthly fee... But this game should be loaded with updates to make it a better type of game that anyone can play. I think this thing has a lot of potential that needs to be unlocked from it.
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #15 on: October 06, 2007, 08:50:11 PM » |
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Ya, donations is a great idea!
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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dmn_clown
Posts a lot
Cakes 1
Posts: 1324
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« Reply #16 on: October 07, 2007, 03:27:39 AM » |
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Maybe a donations kind of thing would be better than a monthly fee... But this game should be loaded with updates to make it a better type of game that anyone can play. I think this thing has a lot of potential that needs to be unlocked from it.
Some people thought that paying a few people within the Debian Project would get their last release out the door quicker. Some of the people that weren't getting paid got upset and contributed less, others set up the "bunk-tank" wherein bugs were specifically sought out and filed (Debian policy is to not release with release critical bugs). Etch was 5 months late.
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iLeft.bye
Member
Cakes 1
Posts: 187
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« Reply #17 on: October 07, 2007, 03:42:26 AM » |
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bah it is not about money it is about how devs feel like try not to make them upset, bug them less , get a new release faster for example instead of 2 years you would need to wait 23 months
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Chirp Elite
Ok i've posted twice!
Cakes 0
Posts: 2
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« Reply #18 on: October 07, 2007, 04:11:35 AM » |
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there are other ways of donating to the game. models, maps, textures and sounds are good. there are plenty of different ways to help.
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dmn_clown
Posts a lot
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Posts: 1324
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« Reply #19 on: October 07, 2007, 06:28:57 AM » |
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bah it is not about money it is about how devs feel like try not to make them upset, bug them less , get a new release faster for example instead of 2 years you would need to wait 23 months Nice troll post, though I think you could have put more effort into it. Are you just not feeling well today? there are other ways of donating to the game. models, maps, textures and sounds are good. there are plenty of different ways to help.
That would get 0.8 out the door faster.
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