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Author Topic: Copy OA configuration to multiple machines  (Read 6432 times)
n0de
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« on: May 07, 2008, 08:38:18 AM »

Hello. Tried to duplicate the OA config from one machine that I have just configured to another machine just by copying the OA folder, but when I run the program on the new machine, it loads with default settings.

Is there a file somewhere on the original machine that I could copy across aswell as the OA folder to the new machine, to save me setting it up again on the new machine?

Thanks,

n0de Smiley
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<< ME >>
i claim to be leilol and i think every forum is a public and free speech venue
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0Wn ME iF yOu Can!!!


« Reply #1 on: May 07, 2008, 10:09:50 AM »

Well.. Actually the .cfg file if you are using Windows its in C:/Doc & settings/<User>/Program Data/OpenArena/baseoa
And of course every Mod has its own .cfg file.
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sittingduck
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« Reply #2 on: November 19, 2008, 02:19:07 AM »

Write thyself and autoexec.cfg and place it in baseoa.
Here's mine:
Code:
//model
seta name "[^1d^0k^7]^2sittingduck^7"
bind , name "^7[^1em^7]^2sittingduck^7"
bind . name "[^1d^0k^7]^2sittingduck^7"
bind UPARROW "model hulk; headmodel gargoyle/stone"
bind DOWNARROW "model smarine/red"
bind LEFTARROW "cg_forcemodel 0"
bind RIGHTARROW "cg_forcemodel 1"

//weapons
bind t "weapon 4"
bind r "weapon 5"
bind g "weapon 1"
bind v "weapon 2"
bind w "weapon 7"
bind z "weapon 9"
bind BACKSPACE "weapon 6"
bind MOUSE3 "weapon 6"
bind MWHEELDOWN "weapon 3"
bind MWHEELUP "weapon 8"
bind MOUSE1 "+attack"

//movement
seta cl_mouseAccel ".04"
seta sensitivity "1.5"
bind e "+forward"
bind s "+moveleft"
bind d "+back"
bind f "+moveright"
bind c "+movedown"
bind SHIFT "+speed"
bind MOUSE2 "+moveup"
seta pmove_fixed "1"
seta pmove_msec "8"
seta cg_smoothClients "0"

//misc. binds
bind F1 "vote yes"
bind F2 "Exec modelview.cfg"
bind F3 "exec autoexec.cfg"
bind F4 "exec demo.cfg"
bind F5 "quit"
bind F7 "screenshotjpeg"
bind F8 "cg_draw2d 0; wait; wait; wait; wait; wait;screenshotJPEG; cg_draw2d 1"
bind ' exec ctf.cfg

//chat
bind b "say Shazam!"
bind h "say heh"
bind i "say ^1Ow, ^4sonofa^1bitch ^3that stings^7"
bind j "say ^1You busted my tricycle, asswipe!^7"
bind k "say killer"
bind l "say lol"
bind m "say ^2good game^7"
bind n "say Far Out"
bind o "say [^1d^0k^7] ^2rules the universe^7"
bind p "team spectator"
bind q "say yo yo yo wassssup"
bind u "say Thanks!"
bind 0 "say Oh, FFS!"
bind 1 "say yes"
bind 2 "say no"
bind 3 "kill"
bind 4 "say HI"
bind 5 "say Visit ^www.quakefour.net^7 for maps and other files"
bind 6 "say :D"
bind 7 "say ^4:^1)^7"
bind 8 "say  ^4o0^1ps^7 "
bind 9 "say And now for something completely different!"
bind y "+button3"
bind / "screenshotjpeg"
bind ~ "toggleconsole"

//Screen
seta r_fullscreen "1"
seta cg_fov "100"
seta ch_drawspeed "1"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_scorePlums "0"
seta cg_drawFPS "0"
seta cg_drawGun "0"
seta cg_zoomfov "40"
bind F9 "cg_fov 100"
bind F10 "cg_fov 105"
bind F11 "cg_fov 110"
bind F12 "cg_fov 120"
bind SPACE "+zoom"
seta cg_drawCrosshairNames "1"
seta cg_crosshairPulse "0"
cg_damagedraw 0
cg_damagekick 0
seta cg_deadBodyFilter "1"

//punkbuster
seta cl_punkbuster "0"
pb_Sleep 500
pb_writecfg

//connection
seta snaps "40"
seta rate "25000"
seta cl_maxpackets "125"
seta sv_floodProtect "1"
seta cl_allowDownload "1"

//mouse
seta in_mouse "-1"
bind PGDN "cl_mouseaccel .0"
bind PGUP "cl_mouseaccel .15"
seta in_logitechbug "1"
cl_pitchspeed 9999
seta m_filter "1"

//visuals
seta r_picmip "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_detailtextures "1"
seta cg_draw2D "1"
seta color "1"
set cg_centertime "1"
seta cg_oldRail "0"
seta cg_bobroll "0.000"
seta cg_bobpitch "0.000"
seta cg_bobup "0.000"
seta cg_runroll "0.000"
seta cg_runpitch "0.000"
seta cg_shadows "0"
seta cg_marks "1"
seta com_blood "1"
seta r_ext_compressed_textures "1"
seta r_ext_compress_textures "1"
seta r_dynamiclight "0"
seta r_displayRefresh 100
set cg_drawAmmoWarning "0"
seta cg_lagometer "0"
seta cg_crosshairHealth "0"
cg_centertime 0
seta cg_autoswitch "0"
seta cg_drawRewards "0"
seta cg_drawAttacker "0"
seta cg_drawAmmoWarning "0"
seta cg_gibs "0"
seta com_blindlyLoadDLLs "1"
seta cg_trueLightning "0.5"
seta r_vertexLight "0"
//seta r_subdivisions "12"
seta r_inGameVideo "0"
seta s_mixahead "0.14"
seta r_intensity "1"
seta r_mapoverbrightbits "3"
seta r_customaspect "1"
seta s_khz "11"
seta cg_drawSnapshot "0"
seta sv_fps "125"
seta com_maxfps "125"
seta cg_drawCrosshair "4"
seta cg_brassTime "0"
cg_noprojectiletrail 1
cg_altLightning "0"
seta cg_smoke_sg "0"
seta cg_smokegrowth_gl "0"
seta cg_smokegrowth_rl "0"
seta cg_smokeradius_gl "0"
seta cg_smokeradius_rl "0"
seta cg_muzzleFlash 0

//rail
seta r_railSegmentLength "999"
seta r_railCoreWidth "1"
seta r_railWidth "24"
seta cg_railTrailTime "0"

// server/rcon
bind F6 rcon exec server.cfg
bind HOME "rcon map_restart"
bind DEL "rcon fraglimit 30"

// system stuff
cg_itemFX 2
cg_predict 1
cl_timenudge 0
cg_nudge 0
cg_lagHax -1
cg_optimiseBW "1"
seta cg_nomip "168"
seta s_ambient "0"
seta r_mode "7"

//seta "r_swapInterval 1"
seta com_hunkmegs "256"
seta com_soundmegs "48"
seta com_zonemegs "48"
seta cg_precachedmodels 96
seta r_ignoreGLErrors "1"
com_blindlyloaddlls "1"
seta vm_ui "0"
seta g_synchrounousClients "0"
bind x exec fov.cfg
//eof
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