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Author Topic: 0.7.6 Linux server console and log BONED (Fixed in 0.7.7)  (Read 13148 times)
[TASF]Overkill
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« on: April 30, 2008, 10:54:01 AM »

<Update: This is corrected in 0.7.7.>

This is the kind of crap I get in the console with the new version, Linux, Debian, whether compiled myself or using the package maintainers version from UNSTABLE:

Quote
say(Kyonshi^7): I am the leader.
telteltelKilsay(Major^7): I'm the leader.
ItetelteltelIteIteItesay(Dark^7): who is the leader of this rag-tag bunch?
telteltelItesay(Major^7): I am off to get the flag.
telteltelItesay(Penguin^7): Who's the leader of this rag-tag bunch?
IteItesay(Grism^7): Sounds like a plan.
Itesay(Major^7): I lead.
say(Nekoyss^7): Sounds like a plan.
IteIteIteIteIteIteItebroadcast: print "Beret^7 got the RED flag!\n"
IteIteItetelteltelteltelteltelteltelteltelteltelteltelteltelteltelteltelKilItebroadcast: print "Grunt^7 got the BLUE flag!\n"
IteIteIteKilbroadcast: print "Sergei^7 fragged BLUE's flag carrier!\n"
telteltelteltelteltelIteteltelteltelsay(Sergei^7): Sounds like a plan.
telteltelteltelteltelKilItebroadcast: print "Sergei^7 returned the RED flag!\n"
KilKilItesay(Beret^7): I shall get our flag back.
telteltelteltelteltelteltelteltelteltelteltelteltelteltelteltelIteKilsay(Rai^7): I'm off to get the flag.


My games.log is really arfin' weird too:
Quote
slipgate:~.openarena/baseoa# tail -f games.log
  0:00 ---  0:00 Ini  0:00 War  0:10 Cli  0:10 Cli  0:10 Cli  0:10 Cli  0:10 Cli  0:10 Cli  0:10 Ite  0:12 Ite  0:18 Ite  0:18 Ite  0:19 Ite  0:20 Cli  0:20 Cli  0:20 Cli  0:20 Cli  0:20 Cli  0:20 Cli  0:23 Ite  0:23 say  0:23 Ite  0:24 say  0:24 Ite  0:25 Ite  0:26 Ite  0:26 say  0:29 Shu  0:29 ---

I'm about to recompile the ioQuake executable with some of my patches and see if maybe you just grabbed a bad version from SVN...
« Last Edit: May 30, 2008, 10:47:20 PM by [TASF]Overkill » Logged
[TASF]Overkill
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« Reply #1 on: April 30, 2008, 11:45:54 AM »

Note this also happens when using the latest SVN of ioQuake.
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TheWanderer
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« Reply #2 on: May 02, 2008, 12:03:53 PM »

Confirmed!
The server does spam my logfiles with such crap...
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sago007
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« Reply #3 on: May 02, 2008, 12:28:46 PM »

I see it too. And I'm also looking for a solution.
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« Reply #4 on: May 26, 2008, 03:11:00 AM »

i have the same problem, i think it's because of the bots. Besides that they're not very skilled..
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fufinha
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« Reply #5 on: May 26, 2008, 03:28:44 AM »

I see it too. And I'm also looking for a solution.

sago do you know what the problem is? If you do then I guess you will find a solution. I know someone who has the same issue from 1.32b. I dont think they have it fixed but they know what the problem is. I can contact them if you dont know whats causing it
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sago007
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« Reply #6 on: May 26, 2008, 04:06:42 AM »

I see it too. And I'm also looking for a solution.

sago do you know what the problem is? If you do then I guess you will find a solution. I know someone who has the same issue from 1.32b. I dont think they have it fixed but they know what the problem is. I can contact them if you dont know whats causing it

I don't know that could have caused it in 1.32b. The problem in 0.7.6 was introduced in ioquake3 svn 1277.

In code/game/g_main.c:
Code:
Q_vsnprintf(string + 7, sizeof(string - 7), fmt, argptr);

should be:
Code:
Q_vsnprintf(string + 7, sizeof(string)-7, fmt, argptr);

Maybe I should tell the ioquake people because it seems to still exist in 1346.
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fufinha
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« Reply #7 on: May 26, 2008, 05:49:14 AM »

What I had might not be related but I was typing stuff in the console and when you got to the 4th character the cursor moved back to the start again.  You could not use auto complete or anything. The cursor also looked like it changed to insert mode. I dont think you could even do /quit because the t would end up at the start with the rest of the text still there, you would just write over the previous text and the same would happen. Smiley

I spoke to the mod guy and he told me to try something but then it went away. I can't remember or even asked what caused it.

Like I said, probably nothing to do with this issue, this was also on the client
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[TASF]Overkill
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« Reply #8 on: May 30, 2008, 10:20:58 PM »

This is still happening to me in 0.7.7.

0.7.6 also would hang at map change quite a bit. Not sure yet if 0.7.7 is doing the same.
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fromhell
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« Reply #9 on: May 30, 2008, 10:39:43 PM »

Did you replace the patch pk3 file?
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[TASF]Overkill
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« Reply #10 on: May 30, 2008, 10:46:42 PM »

Yeah, I over-wrote the 0.7.6 one, but blew away the read permissions when I did that. Didn't know Pak's could fix such things. It is indeed corrected in 0.77, and I have updated the thread title appropriately.

Thanks fromhell, the faceless wonder.
« Last Edit: May 30, 2008, 10:48:27 PM by [TASF]Overkill » Logged
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