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Author Topic: Truly Free sound resources  (Read 17982 times)

Cakes 27
Posts: 14383

« on: June 02, 2008, 01:00:53 pm »

The internet is so full of "FREE SOUNDS!!!" it's misleading because in reality they're non-Free copyrighted materials. This plagues almost every FOSS game out there and i'm not letting it get to OpenArena (or any other of my babies) so i'm listing strictly Free stuff here:

Music samples:


asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Bigger member

Cakes 0
Posts: 158

May cause drowsiness

« Reply #1 on: September 30, 2008, 12:59:42 pm »

Partially lifted from our thread hijack.  Might be edited for additions later.

Sound generation and processing (if you really hate recording):

  • By the way: Do you know of any sound file format/sound project file format (by some application) which can be a "source" format for sound effects? Do you for example use some kind of sound-generation-language and could provide the scripts that generate the sound?

    "Csound is a sound design, music synthesis and signal processing system, providing facilities for composition and performance over a wide range of platforms. It is not restricted to any style of music, having been used for many years in the creation of classical, pop, techno, ambient, experimental, and (of course) computer music, as well as music for film and television."

    LGPL.  Sort of a programming language and machine, but for sound.  Never used it, but I've heard about it a lot.


In the year 3000

Cakes 52
Posts: 3475

Trickster God.

« Reply #2 on: February 10, 2011, 08:39:41 am »

New URL for freepats:

"Simple is better than complex. Complex is better than complicated. Special cases aren't special enough to break the rules." Python's Zen
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