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Author Topic: Disabling/Substituting Models  (Read 8265 times)
nikki
Ok i've posted twice!


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« on: August 11, 2008, 11:31:27 PM »

Hello!

I recently switched over to Linux, and I was looking for some games, and found this. I'm on a vacation, so have a laptop without a jazzy graphics card, and it seems OpenArena somehow runs pretty well on it.

I was playing for a while and I suddenly saw a spider-like model. I have a little fear of spiders, and it was spoiling my concentration.

Is there anyway to disable it, or substitute it with another model?

Thanks a lot for the great game!

ps. I'm a hobbyist programmer too, check out a game I made (Windows only) at the GraLL site.
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fromhell
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GET A LIFE!
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« Reply #1 on: August 12, 2008, 12:04:30 AM »

The spider (Arachna) is part of the mature models pack, which can be renamed to be disabled (renamed from .pk3 to pk)
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
nikki
Ok i've posted twice!


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« Reply #2 on: August 12, 2008, 12:56:15 AM »

Ok, I've done that, but would that stop me from playing on servers which require this pack, or have players using models from that pack?
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damocles
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« Reply #3 on: August 12, 2008, 01:18:22 AM »

Yes, renaming this would keep you from joining pure servers (which would need the pk3s to match).

You can also set "force player models" on (in Setup -> Game Options), which makes everyone (including yourself) the default Grism character.
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onykage
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« Reply #4 on: August 12, 2008, 07:37:01 AM »

you can also just type cg_forcemodel "1" in console.
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