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Author Topic: why isn't open arena popular?  (Read 114897 times)
andrewj
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« Reply #75 on: January 29, 2009, 06:14:44 AM »

the big problem with oa is that the developers (or should I say fromhell?) don't want the game to go in a competitive direction
Perhaps OA should do an "internal fork" and have one version for the ultra-competitive folks ("OA Pro") which forces the minimal style (flat textures, vertex lighting, force models, etc), and have the normal version for casual for-fun players which lacks those options i.e. it has nice graphics and visual variety.
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fufinha
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« Reply #76 on: January 29, 2009, 06:28:41 AM »

How about a normal version with good gameplay and performance. I prefer lightmap and I make good use of shadows to judge jump distances etc. I also like the dynamic lights but when the background is too dark I like to see the models. Would be nice to have an ultra competitive normal version. I can get detail and maintain 125.. 5 years ago I might have considered minimal detail if it improved performance.

The casual-for-fun players are likely to be beginners, who have no clue how much of a disadvantage they have with bouncy fps etc. You dont get that with q3. I, like many others have to spend endless amounts of time changing stuff in system graphics and now sago has acknowledged the problem I found where you may need to toggle the the driver setting. The casual-for-fun players are likely to improve, then it will be more difficult to sweep the gameplay and performance  issues under the carpet
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befno
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« Reply #77 on: February 01, 2009, 03:18:23 AM »

I know of that, I try to avoid to post in some threads (I read all the threads) to avoid problems I don't want.
But I hate those plane-"OAsux" comments coming from people who have never helped with the project.

Anyways, I'll stop posting in this thread.

Openarena is 100% free, so nothing's keeping anyone from forking up a competitive flavor of it, which is meant to go head to head with q3/ql. Something that apparently doesnt interest leilel too much.
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fromhell
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« Reply #78 on: February 01, 2009, 03:22:23 AM »

so nothing's keeping anyone from forking up a competitive flavor of it, which is meant to go head to head with q3/ql. Something that apparently doesnt interest leilel too much.
DAMN I WONDER!!!
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
befno
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« Reply #79 on: February 01, 2009, 10:50:30 AM »

Fair enough.  BTW, can we expect to play that 0A486 anytime soon?
« Last Edit: February 01, 2009, 10:56:58 AM by befno » Logged
chaoticsoldier
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« Reply #80 on: February 02, 2009, 05:02:30 AM »

No

this is of my absolute LOWEST priority
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befno
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« Reply #81 on: February 20, 2009, 02:09:35 PM »

...and this is why, people, OA isnt popular.
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fromhell
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« Reply #82 on: February 20, 2009, 11:05:02 PM »

No it's not. The flat competitive gaming scene is so niche they don't really make anything popular.

(Also popularity is not my goal, it's only a resulting side effect if there is)
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
0kelvin
I LEFT THE FORUM BY EDITING ALL MY POSTS OUT!!! HAHAHA!!! TAKE THAT, INTERNET!
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« Reply #83 on: February 21, 2009, 05:23:16 AM »

openarena
« Last Edit: August 06, 2010, 05:00:58 PM by 0kelvin » Logged
RAZ3R
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« Reply #84 on: February 21, 2009, 07:04:15 AM »

The mmorpg and fps demographics don't overlap much though.
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Snickersnack
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« Reply #85 on: February 21, 2009, 07:56:32 AM »

The mmorpg and fps demographics don't overlap much though.

Too bad. Hmm... FPS multiboxing... Wink
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fromhell
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« Reply #86 on: February 21, 2009, 12:51:20 PM »

Also don't underestimate the people who download games just to play them only over the LAN. Not everyone wants to game anonymously among anonymous online. It's not the same as a social gathering.

OA does have high download numbers (most popular file on moddb for quite some time)
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Neon_Knight
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« Reply #87 on: February 26, 2009, 09:06:28 AM »

There are too many instant PRO-'s and kids will grow up a worse person thinking they are bigger and better than everyone else.
That's a sad fact U_U

It seems that, in these times, the more easy a game become, the more growing are the possibilities that it become a massive game, and more growing are the possibilities that a big number of idiots will jump to it.

If you understand spanish, this is a proof. (Scroll down to the 3rd. comment) I'm lazy to translate now, but it pisses me off. Seems like he wants every tournament (no matter how amateur it is) to be like WCG, CPL, ESWC, etc...
« Last Edit: February 26, 2009, 09:08:45 AM by |TXC| Neon_Knight » Logged


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Narses
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« Reply #88 on: February 26, 2009, 06:25:18 PM »

I think Open Arena is popular :p
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0kelvin
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« Reply #89 on: February 27, 2009, 06:26:43 AM »

openarena
« Last Edit: August 06, 2010, 04:57:52 PM by 0kelvin » Logged
Neon_Knight
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« Reply #90 on: February 28, 2009, 06:07:48 AM »

Nemesis is the only non-Arg server in which I join, and I didn't have any problem there, maybe because I know more than half of the people which plays there. Tongue I'm spectating almost all the time there because of ping & lag issues too. -.-

I didn't tried other servers yet, but maybe will happen which you've said, or not, I don't know. Which servers do you join?
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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0kelvin
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« Reply #91 on: February 28, 2009, 03:14:12 PM »

openarena
« Last Edit: August 06, 2010, 04:57:09 PM by 0kelvin » Logged
Neon_Knight
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« Reply #92 on: February 28, 2009, 03:22:08 PM »

Well, I can guarantee you that your assumption, at least in Nemesis, didn't work. Smiley And since we aren't too much on OA (maybe that's a good thing, since populated & famous games have loads of idiots there -.- and can happen with both propietary and non-propietary ones) a populated server by now isn't a bad thing on OA.
I don't know, the thing is that is something recommendable that you have to learn to play the game before getting to play online, if you don't want to get blamed by the others. Cheesy
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fromhell
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« Reply #93 on: February 28, 2009, 03:26:36 PM »

i've seen games more 'popular' than OA with a huge forum bigger than this and much wider promotion, that have a almost non-existant playerbase the week after release.

*cough*Goldeneye Source*cough*Insects Infestation*cough*Dragonball Source*cough*

and all of these are HL2 mods which is said to be for the "gold mine" of a big gamer audience, more surefire for success than any other game or standalone. Cheesy
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Neon_Knight
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« Reply #94 on: February 28, 2009, 03:41:13 PM »

With the exception of Counter-Strike, Team Fortress, Day of Defeat, Natural Selection, (HL series) Urban Terror, CPMA and OSP, [Q3] (and I know I'm missing some other popular mods) I didn't see another mod on other games being popular. I guess we were talking about full games, not mods. Tongue
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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fufinha
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« Reply #95 on: February 28, 2009, 09:03:04 PM »

well you missed out noghost..

within the last 8 hours... visitors:  5997  i wonder why
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fufinha
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« Reply #96 on: February 28, 2009, 09:04:48 PM »

---==---
« Last Edit: February 28, 2009, 09:09:42 PM by worthless » Logged
Graion Dilach
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« Reply #97 on: March 01, 2009, 12:58:14 PM »

With the exception of Counter-Strike, Team Fortress, Day of Defeat, Natural Selection, (HL series) Urban Terror, CPMA and OSP, [Q3] (and I know I'm missing some other popular mods) I didn't see another mod on other games being popular. I guess we were talking about full games, not mods. Tongue

My additions to that list would be Mental Omega for Red Alert 2 Yuri's Revenge and Heroes III Wake of Gods.

Besides, OpenArena good as-is, just the masses haven't found it out.
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epicgoo
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« Reply #98 on: March 01, 2009, 02:03:12 PM »

this thread fails
it is popular:
http://www.moddb.com/games/openarena ( Rank 14 of 902 | Visits 306,796 (155 today) )
( but those haters give it low ratings it Sad )
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Case
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« Reply #99 on: March 24, 2009, 12:33:08 AM »

its not popular because there's a web hit counter on the front page

lol jk Tongue
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