Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« on: March 03, 2011, 05:45:38 PM » |
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Your map is too big (>2MB) to be uploaded to these forums? You can try some of these sites. Also, filesharing services, with all the things they imply. Rolling updates..
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« Last Edit: February 08, 2014, 10:26:26 AM by Neon_Knight »
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #1 on: March 04, 2011, 05:53:23 AM » |
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This is an e-mail from the MapRaider staff: Thank you! We've updated the site with those you listed and also included swapped out "Deathmatch" for "Free For All" mode listed on the official OpenArena About page just for consistency. Now I just need someone to help me get some OA maps added before Mapraider v2.0 rolls out So, if someone is interested, we're waiting for you!!! ^^
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Peter Silie
Member
Cakes 2008
Posts: 610
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« Reply #2 on: December 26, 2011, 07:55:13 AM » |
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How long do they need to appove the map. and another question: i have to upload the map somewhere else before i can submit it to mapraider? or did i just miss the "upload map" option?
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #3 on: December 26, 2011, 08:02:37 AM » |
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Well, no idea. They might approve a lot of maps at once or just one at week, IDK.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #5 on: February 08, 2014, 07:00:48 AM » |
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MapRaider started accepting new maps again. I'll be uploading several maps which I have just rescued.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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jastolze
Nub
Cakes 0
Posts: 7
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« Reply #6 on: February 19, 2014, 05:45:07 PM » |
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My personal favorite site for Q3 Maps is this one: http://ws.q3df.org/And no, it's not on that list... It has like, every map ever released all in one place and a map search function.
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #7 on: February 19, 2014, 06:38:18 PM » |
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But we're talking about places where mappers can upload their OpenArena maps, NOT their Q3 maps. For Q3 map uploading, there's a lot of places.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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jastolze
Nub
Cakes 0
Posts: 7
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« Reply #8 on: February 19, 2014, 07:14:18 PM » |
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But we're talking about places where mappers can upload their OpenArena maps, NOT their Q3 maps. For Q3 map uploading, there's a lot of places.
Doesn't Q3 work with OA maps, and vice versa? It does have a couple of OA maps, but I guess the majority are for Quake 3. 4 Edit: Who ported this to android? I saw the guy on the Android Market link to this site. His name started with a "P". I'd like to suggest some more possible features. (If he has time) It's a very well done port.
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Neon_Knight
In the year 3000
Cakes 49
Posts: 3775
Trickster God.
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« Reply #9 on: February 19, 2014, 07:40:11 PM » |
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About the first, yes, Q3 maps work with OA, but there's another topic for that. This list is for mappers who create maps specifically for OpenArena. About the second question, the one you're searching for is pelya.
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"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT Want to contribute? Read this.
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Gig
In the year 3000
Cakes 45
Posts: 4394
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« Reply #10 on: February 20, 2014, 03:02:18 AM » |
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About interoperability of Q3 maps with OA... Q3A maps do work in OA, although you may experience "missing textures" in some maps (due to OA not yet having "replacements" for all baseq3/team arena textures). See DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/MapCompat]this wiki page for a list of tested maps. There are even a few "q3a2oa texture compatibility packs" around, which include replacements for missing Q3 textures... however their quality is variable, they do override some OA textures, and their GPL compliance is not sure. About playing OA maps in Q3A, instead... there may be some missing textures -due to being OA specific- which will never be ported to Q3A (unless someone creates an "oa2q3a texture compatibility pack"). About the Android port, here it is its dedicated thread: http://openarena.ws/board/index.php?topic=4577.0
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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
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fromhell
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« Reply #11 on: February 20, 2014, 03:16:47 AM » |
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doesn't mean a site for q3 maps is a site for oa maps.
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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jastolze
Nub
Cakes 0
Posts: 7
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« Reply #12 on: February 20, 2014, 10:39:39 AM » |
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Thanks for the forum link, Gig.
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wing0
Half-Nub
Cakes 0
Posts: 72
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« Reply #13 on: April 01, 2014, 08:33:03 AM » |
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L!ve* is life - na na nana na
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fromhell
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« Reply #14 on: April 03, 2014, 04:23:15 AM » |
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I wouldn't recommend Worldspawn archive for OA map uploading. Isn't that place DeFraG centric and only recognizes Q3?
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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