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Author Topic: Some mapping questions  (Read 2866 times)
Eli
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« on: December 16, 2006, 06:17:31 pm »

Hey, I'm looking to start a map for this game and I've got a few questions about it:

First, does it work with plain old quake 3 BSP or do I have to do anything special?

Are their any special entities I should know about or do the normal quake 3 ones just switch over?

Is there anything special I need to put in the .arena file or does all the quake 3 stuff just work too?

Where do I get all the sweet GPL textures used in the mappack?

Does anyone make textures here who would like to help out making unique ones for my level?

Thanks,
-Eli
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