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Author Topic: How to compile and run openArena  (Read 2739 times)
Nova
THIS ONE POST HERE SHOULD DO IT.


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« on: December 30, 2008, 09:29:05 pm »

I am new to openArena so i modify the interface and add on some features, which compiler i should use, and how to run the result for the compilation Smiley

thanks in advances Smiley
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Snickersnack
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obnoxious OA fan


« Reply #1 on: December 31, 2008, 08:53:53 pm »

What platform do you use?

On Linux, GCC is used and  all you need to do is type 'make' (assuming you have the required header files). There is a readme file in the source archive that may be helpful. Smiley

Setup your files like in the binary distribution (you'll need the asset paks too) and you should be good to go.

I believe the current engine and game source can be found here:
http://openarena.ws/svn/source/081/
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