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Author Topic: How to make maps  (Read 7784 times)
K.I.N.G
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« on: January 26, 2009, 09:26:13 AM »

how do u make maps? I have been playin OA this week like a mad man and i had a dream about 2 OA maps and a new weapon. So I just wanted to know how to make a map and weapon, and model two. Wat software do i have to have and all.
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pulchr
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« Reply #1 on: January 26, 2009, 09:36:29 AM »

to create maps you use gtkradiant. there are several threads about this in the maps forum.

welcome Smiley
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Neon_Knight
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« Reply #2 on: January 26, 2009, 09:49:42 AM »

You should take a look at this link, it has some good tutorials to start for.

http://openarena.ws/board/index.php?topic=2554.0

And of course: http://www.qeradiant.com (GTKRadiant) and http://icculus.org/netradiant/ (NetRadiant)

I'll update links now with sago's gamepack.
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fromhell
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« Reply #3 on: January 26, 2009, 02:59:17 PM »

If you have Windows and you can't stand Radiant's UI, there's QuArK which is rearranged more like a traditional quake mapping tool. It has a load of bugs though, so be prepared.
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fufinha
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« Reply #4 on: January 26, 2009, 04:22:03 PM »

ok ok.. if thres a shortage of maps i learn to make them tomorrow. hopefull with some support. i wil try me best
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RudyRailer
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« Reply #5 on: January 26, 2009, 05:44:32 PM »

ok ok.. if thres a shortage of maps i learn to make them tomorrow. hopefull with some support. i wil try me best
Making maps?

Try reading them correctly first Tongue Wink
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Neon_Knight
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« Reply #6 on: January 26, 2009, 06:23:20 PM »

We need a Map Ideas page @ wiki or a Map Ideas thread... just like the Character/Player model ideas pages on Wiki...
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K.I.N.G
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« Reply #7 on: February 01, 2009, 03:00:56 AM »

Yeah i think thts a gud idea to put the idea section, cos i dnt think i'll eva make it
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Neon_Knight
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« Reply #8 on: February 01, 2009, 06:33:06 AM »

Well, what would be the first ideas?
I have a pair of them, but most of these are remakes. :/

Remake/"-ish" ideas:
- Q3CTF1ish (Dueling Keeps)
- MPQ3Team1-ish (Base Siege, from Team Arena)
- DM-Rankin-ish (UT2004)
- DM-1on1-Roughinery-ish (UT2004)
- CTF-Face-ish (UT series Tongue) [EDIT: NOT Facer2d, it sucked at how its designed :/]
- CTF-Thorns-ish (UT series 3rd party map)
- CTF-Romra-ish (UT series 3rd party map)
- Something like Fact2 (Sudden Death) from Quake II

Non-remake ideas:
- Maze-like map. An example could be my am_labyrinth, which I left out lol.
- Fight in a satellite, not like Suspended, but some kind of space map in which you can fight inside the satellite and outside of it too. Some kind of mix between DM-Hyperblast and DM-Phobos from UT.
- Some non-symmetric CTF map, kind of CTF-EternalCave and CTF-Gauntlet from UT, MPQ3Team8 (Assassins Roost) from Team Arena or Q2CTF4. (Outlands)
- Some 16/32 players map for DM/CTF, but a team of 4 members (minimum) could be required for it.
- City-themed map. Could be mixed with some chinese/japanese thematic, like some of the maps from UT3. (DM-RisingSun, DM-ShangriLa, CTF-Reflection, WAR-MarketDistrict)
- Industrial themed DM/CTF map, like oa_dm3.
- Ancient temple themed DM/CTF map, like oa_dm5.
- B-layout CTF map.
« Last Edit: February 01, 2009, 08:27:44 AM by Neon_Knight » Logged


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Graion Dilach
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« Reply #9 on: February 01, 2009, 08:07:11 AM »

I can't map - still - but I'd like to see q3dm19ish and q3dm12ish, too....
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Neon_Knight
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« Reply #10 on: February 01, 2009, 08:13:04 AM »

(DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Map_Ideas ^^
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