i'm trying to get my head around the skin files that control which textures are applied to md3 models. i've been trying to modify angelyss's skin files but i can't seem to get any results. i took pak2-players-mature.pk3/models/players/angelyss/head_default.skin and modified it to this-
h_face,models/players/hnt/clothes.tga
h_hair,models/players/hnt/hair.tga
h_clothes,models/players/hnt/clothes.tga
tag_head
and then put it the folder system of /models/players/angelyss, made a pk3 called v-angelyss.pk3 to override the previous pk3s and dropped it in baseoa. i was expecting angelyss's face to now be skinned with the clothes texture, but everything was the same as before. i really can't spot what i've done wrong.
it would be really great if someone could download the pk3
from this page, take a look at it and figure out what i've done wrong, because i really don't have a clue.
also, i have another question. how does the game know which skin files to apply to a certain md3 model?