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Author Topic: Is Gullible in the dictionary? (News Stuff Questions)  (Read 5610 times)
SharpestTool
Lesser Nub


Cakes -27
Posts: 143


« on: April 22, 2009, 02:02:14 PM »

So yeah,

I'm probably being gullible for some of the jokes in the little news feeds by the search box...but...

What's the stuff about merging with Nexuiz and using sdlquake2?

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Graion Dilach
Member


Cakes 12
Posts: 403



« Reply #1 on: April 22, 2009, 02:05:34 PM »

They were added on April's Fools Day and they haven't been deleted since.

(Although I'd gladly play that OpenArena Dating Sim...)
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One shall remind what have he left behind... to actually realize that it's still cool.
pulchr
Member


Cakes 34
Posts: 625



WWW
« Reply #2 on: April 22, 2009, 05:20:37 PM »

and they really should be removed by now - looks silly...
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fromhell
Administrator
GET A LIFE!
**********

Cakes 35
Posts: 14520



WWW
« Reply #3 on: April 22, 2009, 10:17:35 PM »

yeah I completely forgot about the news header. Oops.
It's the least I could do at the time when I couldn't ftp to my site dir.

fun fact: In 2007 i was making a 3d dating sim, but ran into technical limitations with DarkPlaces (particularly involving model collision, and skeletal animation issues). I'm unsure if I should take on this idea one more time, with too many SHOOTIN projects on the line ATM.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
SharpestTool
Lesser Nub


Cakes -27
Posts: 143


« Reply #4 on: April 23, 2009, 05:01:19 PM »

OpenArena dating sim eh?

blahahaha....

here's a bit of code that would show up...

in bg_public.h

typdef enum{
  TEAM_RED,
  TEAM_BLUE,
  TEAM_FREE,
  TEAM_SPECTATOR,
  TEAM_NUM_TEAMS
} team_t;

would change to...

typedef enum{
  TEAM_GAY,
  TEAM_STRAIGHT,
  TEAM_BI,
  TEAM_VOYEUR,
  TEAM_NUM_TEAMS
} team_t;

and somewhere in the game code...
void AskSexualOrientation( gentity_t *ent, gentity_t *targ)
{
   
if(targ->client->sess.sessionTeam == TEAM_BI)
    {
           G_Printf("I go both ways....");
    }
   
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