Hi people,
So, I'm running an Openarena server and adding a few new maps from Q3A to freshen up the gameplay. On some maps, I get the following:
^3Warning: CTF without Blue Flag
25 bots parsed
117 arenas parsed
^1Fatal: AAS not initialized
broadcast: print "Ayumi^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Merman^7 BotAISetupClient failed\n"
ClientDisconnect: 1
^1Fatal: AAS not initialized
broadcast: print "Rai^7 BotAISetupClient failed\n"
ClientDisconnect: 2
^1Fatal: AAS not initialized
broadcast: print "Beret^7 BotAISetupClient failed\n"
ClientDisconnect: 3
-----------------------------------
Sending heartbeat to dpmaster.deathmask.net
^1Fatal: AAS not initialized
broadcast: print "Kyonshi^7 BotAISetupClient failed\n"
ClientDisconnect: 0
^1Fatal: AAS not initialized
broadcast: print "Skelebot^7 BotAISetupClient failed\n"
ClientDisconnect: 1
Sending heartbeat to dpmaster.deathmask.net
So, the map reportedly doesn't support bots, that's understandable. But Openarena eventually crashes with "AAS Shutdown" message... I really like the maps and think they'd be great for teamplay.
So, the question is: is there an easy way to fix these map files to enable bots? Maybe some stupid generic ones, as long as the maps stay playable? I don't want to just copy bot files off some other map and mess things up.