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Author Topic: pea soup fog  (Read 4569 times)

Cakes -1
Posts: 9

« on: November 22, 2009, 06:54:05 AM »

I've imported a heap of older maps just to see how the textures provided fit into older maps. For congruity of anything else that'll be using a Q3 filename in the future. But the fog effects referenced by some of these maps come out thick as pea soup. Like Q3DM4 for example.  At the staircase where the red armor goes. It almost looks like a floor your supposed to be walking on as you approach it.  

Not complaining....just pointing out this happens.
« Last Edit: November 22, 2009, 08:41:15 AM by synaesthetic » Logged
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