Sorry for necro-revive-thing but I guess it's better than starting new topic with same purpose
I tough about whole thing a little recently and found out there are some graphic libraries avaiable for Wii including whole SDL, maybe that can help purpose of OA on Wii be finished somehow?
In other hand I can once again attempt to run Wii Linux with X'es (cause they are required for OA I guess) and then try running OA on it, at least single player for start, we have in theory a lot of RAM to use but it can turn out to be small after all
Wii Linux can read USB Keyboard so for start I can use it as input, then try moving some things to Wiimote and Nunchuck like...hmm
Nunchuck Analog - moving around~
Wiimote pointer - weapon pointer (let's rock)
Wiimote B button - Shooting (to keep style and compatibility with that add-ons for Wiimote
)
Wiimote A button - jump maybe?
Nunchuck Z button - Zoom~
Nunchuck C button - Crouch (does someone use it actually?
)
Wiimote 1 button or LEFT button - Previous Weapon
Wiimote 2 button or RIGHT button - Next weapon
Wiimote UP button - first quick weapon change (Gauntlet? :3)
Wiimote DOWN button - second quick weapon change (shotgun? :3)
Well I guess that would do the trick for now...heheh...