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Author Topic: Importing content  (Read 5718 times)
Bane
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Cakes 5
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« on: January 03, 2010, 09:47:11 AM »

Hi
I was just downloaded a model file and I was wondering if I could use it in this game. The game it was made for was alien arena which I think uses the quake engine like open arena and is also free. Also it was not a stock model but one a person (Jonn Gorden) in the community made.
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Marble of Doom
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Cakes 4
Posts: 151

Caketastic


« Reply #1 on: January 03, 2010, 10:16:28 AM »

If it is in .md3 format you can place it in the baseoa folder and see if it appears in the models menu ingame.
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Bane
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Cakes 5
Posts: 225



« Reply #2 on: January 03, 2010, 09:05:21 PM »

If it is in .md3 format you can place it in the baseoa folder and see if it appears in the models menu ingame.

I think it is in md2 format can that be converted to the md3 format?
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RMF
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Cakes 12
Posts: 694



« Reply #3 on: January 04, 2010, 06:17:07 AM »

click

Didn't test it (I don't have any models nor the time to get one) but google shows some results which seem good.
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fromhell
Administrator
GET A LIFE!
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Cakes 35
Posts: 14520



WWW
« Reply #4 on: January 04, 2010, 12:40:34 PM »

Well... you CAN import md2 in blender, and export md3 out of that.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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