could we decrease the lightning damage from 8 to 6 in the next release?
No... However, I think it's possible to introduce an optional extra damage mode, like the changable physics (fixed 125hz, accurate etc.) to cover such needs. If servers could choose from Q3 or QL damages or Q3 or CPMA physics in one game that would be awesome. Could that be done with OAX?
i am against a var, then every server could have different settings which makes players having to adjust to the change again and again. Reducing lgdamage in oa completely seems good to me
RMF,
Based on Udi's suggestion, there would only be 3 variables (Q3, QL, or CPMA). I don't understand why you would be against that? ofc, you have the right to your opinion but whether you reduce it to 6 or leave it as it at
ppl will be pissed that it's fixed either way.
Players who despise one or two variables can simply choose not to play at servers that use those variables. I'll bet the average casual player probably won't care.
But I'm probably very biased as fixed settings are alien to me anyway. In Excessive Plus these are the options for the Lightning Gun that are set in a Game Style Config (a file that controls weapons, physics, etc.):
Lightning Gun {
Cycle = xx;
Damage = xx;
Knockback = xx;
Damage = xx;
Splash Damage = xx;
Splash Knockback = xx;
Splash Damage = xx;
Radius = no | xxx;
Self Damage = x.x;
Self Knockback = xx;
Splash Knockback = xx;
Firing Knockback = xx;
Regen = no | yes;
Ammo = xxx;
Ammo Limit = xxx;
Style = no | WPS_IMPACT_PLASMA;
Bounce = no | yes;
Sky = no | yes;
Range = xxx;
Weight = x.x;
Firing Weight = x.x;
Time -> Dropping = x;
Time -> Raising = x;
Time -> Ammo = x;
Time -> Shooting = x;
}
And you can get fancy (even use "if | else statements") with almost any individual option like the one below that modifies the LG damage based on whether the gametype is team based (TDM, CTF, etc) or individual based (1v1 or FFA).:
Damage = ( $g_gametype != GT_TEAM ? 8 : 6 );
I guess this would drive you crazy. Yet - despite the fact that our servers can be completely different from each other - players, Clans, and our Ranking Committee (in Q3) do settle on just one or two Game Style Configs for ranked wars and tournaments.
So, 3 little variables for LG Damage in baseoa hardly seem worth the fuss to me.