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Author Topic: Blender 2.57, and smoke simulation  (Read 19201 times)
fromhell
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« on: May 09, 2011, 02:50:00 AM »

What relevance does this have?

- realer explosions
- realer textures/sfx/*flame*.tga replacements

i'll get started by playing around an explosion effect (which is the oldrocket 0 effect, but cranked up to be more violent)
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dbX
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« Reply #1 on: May 09, 2011, 10:20:42 AM »

That is awesome.
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fromhell
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« Reply #2 on: May 11, 2011, 01:47:46 AM »

I've committed textures/sfx/*flame replacements that are newly rendered and firelike though they don't loop seamlessly yet. its hard to control smoke, its all experimental
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Someone_mad
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« Reply #3 on: May 12, 2011, 06:09:16 PM »

Nice, carry on...!
      ±END¤CONNEXION±
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fromhell
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« Reply #4 on: July 29, 2011, 05:46:41 AM »

Yeah, i'm late.

A video

Is this good enough for patch inclusion?
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
VortexHU
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« Reply #5 on: July 29, 2011, 06:56:48 AM »

it looks great, but what do you think about making the spheres grow over time so you can't pick them out as easily?

are the sparks flying up from the floor new? i like.
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dbX
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« Reply #6 on: July 29, 2011, 07:09:37 AM »

That looks great. It should definitely be included.
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Peter Silie
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« Reply #7 on: July 29, 2011, 01:57:26 PM »

Very good!
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chaoticsoldier
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« Reply #8 on: July 29, 2011, 10:24:35 PM »

Looks classy. I like it.
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Joshua
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« Reply #9 on: July 29, 2011, 11:04:37 PM »

I think the effect looks nice, but I'm not sure if it fits the anime theme OA is going for...
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fromhell
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« Reply #10 on: September 17, 2011, 09:08:16 AM »

Playing around with shaders I managed to sneak in 32 frames of fire animation Tongue

We really need 'tcmod page' in the renderer for an optimal one image version.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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