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Author Topic: OpenArena failing to run, possible PulseAudio problem?  (Read 12028 times)
brettalton
Nub


Cakes 2
Posts: 18


fly into the light of the dark black night


WWW
« on: July 08, 2010, 02:21:18 PM »

Ubuntu 10.04, OpenArena 0.8.1 installed via APT, 0.8.5 patch installed in my home directory.

Here's the output:
Code:
$ openarena
ioq3+oa 1.35 linux-x86_64 Dec 18 2009
----- FS_Startup -----
Current search path:
/home/brett/.openarena/baseoa/pak6-patch085.pk3 (559 files)
/home/brett/.openarena/baseoa
/usr/share/games/openarena/baseoa/pak6-misc.pk3 (229 files)
/usr/share/games/openarena/baseoa/pak5-TA.pk3 (139 files)
/usr/share/games/openarena/baseoa/pak4-textures.pk3 (1753 files)
/usr/share/games/openarena/baseoa/pak2-players.pk3 (669 files)
/usr/share/games/openarena/baseoa/pak2-players-mature.pk3 (231 files)
/usr/share/games/openarena/baseoa/pak1-maps.pk3 (100 files)
/usr/share/games/openarena/baseoa/pak0.pk3 (1042 files)
/usr/share/games/openarena/baseoa

----------------------
4722 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode 6: 1024 768
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1600x900 1280x720 1024x600 800x480 1280x768 1440x900 640x480 800x600 1024x768'
GL_RENDERER: ATI Mobility Radeon HD 5000 Series
Initializing OpenGL extensions
...ignoring GL_EXT_texture_compression_s3tc
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 5000 Series
GL_VERSION: 3.2.9756 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_name_gen_delete GL_AMDX_random_access_target GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_atomic_counters GL_EXT_shader_subroutine GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
Allocated 96 sources.
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
OpenAL default capture device is 'PulseAudio Capture'
Segmentation fault
Logged

brettalton
Nub


Cakes 2
Posts: 18


fly into the light of the dark black night


WWW
« Reply #1 on: July 08, 2010, 02:25:10 PM »

I removed PulseAudio and now it works, sound included.

Code:
$ sudo aptitude purge pulseaudio
[sudo] password for brett:
Reading package lists... Done
Building dependency tree       
Reading state information... Done
Reading extended state information     
Initializing package states... Done
The following packages are BROKEN:
  indicator-sound libcanberra-pulse pulseaudio-esound-compat pulseaudio-module-bluetooth
  pulseaudio-module-gconf pulseaudio-module-x11 ubuntu-desktop
The following packages will be REMOVED:
  pulseaudio{p}
0 packages upgraded, 0 newly installed, 1 to remove and 80 not upgraded.
Need to get 0B of archives. After unpacking 4,649kB will be freed.
The following packages have unmet dependencies:
  ubuntu-desktop: Depends: pulseaudio but it is not installable
  libcanberra-pulse: Depends: pulseaudio but it is not installable
  pulseaudio-module-bluetooth: Depends: pulseaudio but it is not installable
  pulseaudio-module-x11: Depends: pulseaudio but it is not installable
  pulseaudio-module-gconf: Depends: pulseaudio but it is not installable
  indicator-sound: Depends: pulseaudio but it is not installable
  pulseaudio-esound-compat: Depends: pulseaudio but it is not installable
The following actions will resolve these dependencies:

Remove the following packages:
indicator-sound
libcanberra-pulse
pulseaudio-esound-compat
pulseaudio-module-bluetooth
pulseaudio-module-gconf
pulseaudio-module-x11
ubuntu-desktop

Leave the following dependencies unresolved:
gnome-session-canberra recommends libcanberra-pulse
gnome-settings-daemon recommends pulseaudio
indicator-applet recommends indicator-sound
Score is -63

Accept this solution? [Y/n/q/?] y
The following packages will be REMOVED:
  indicator-sound{a} libcanberra-pulse{a} pulseaudio{p} pulseaudio-esound-compat{a}
  pulseaudio-module-bluetooth{a} pulseaudio-module-gconf{a} pulseaudio-module-x11{a} ubuntu-desktop{a}
0 packages upgraded, 0 newly installed, 8 to remove and 80 not upgraded.
Need to get 0B of archives. After unpacking 5,751kB will be freed.
Do you want to continue? [Y/n/?] y
Writing extended state information... Done
(Reading database ... 239696 files and directories currently installed.)
Removing indicator-sound ...
Removing libcanberra-pulse ...
Removing ubuntu-desktop ...
Removing pulseaudio-module-x11 ...
Removing pulseaudio-module-gconf ...
Removing pulseaudio-module-bluetooth ...
Removing pulseaudio-esound-compat ...
Processing triggers for man-db ...
(Reading database ... 239639 files and directories currently installed.)
Removing pulseaudio ...
 * PulseAudio configured for per-user sessions
Purging configuration files for pulseaudio ...
Processing triggers for ureadahead ...
ureadahead will be reprofiled on next reboot
Processing triggers for man-db ...
Processing triggers for libc-bin ...
ldconfig deferred processing now taking place
Reading package lists... Done             
Building dependency tree       
Reading state information... Done
Reading extended state information     
Initializing package states... Done
Writing extended state information... Done

brett@heliocentric:~$ openarena
ioq3+oa 1.35 linux-x86_64 Dec 18 2009
----- FS_Startup -----
Current search path:
/home/brett/.openarena/baseoa/pak6-patch085.pk3 (559 files)
/home/brett/.openarena/baseoa
/usr/share/games/openarena/baseoa/pak6-misc.pk3 (229 files)
/usr/share/games/openarena/baseoa/pak5-TA.pk3 (139 files)
/usr/share/games/openarena/baseoa/pak4-textures.pk3 (1753 files)
/usr/share/games/openarena/baseoa/pak2-players.pk3 (669 files)
/usr/share/games/openarena/baseoa/pak2-players-mature.pk3 (231 files)
/usr/share/games/openarena/baseoa/pak1-maps.pk3 (100 files)
/usr/share/games/openarena/baseoa/pak0.pk3 (1042 files)
/usr/share/games/openarena/baseoa

----------------------
4722 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Estimated display aspect: 1.778
...setting mode 6: 1024 768
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1600x900 1280x720 1024x600 800x480 1280x768 1440x900 640x480 800x600 1024x768'
GL_RENDERER: ATI Mobility Radeon HD 5000 Series
Initializing OpenGL extensions
...ignoring GL_EXT_texture_compression_s3tc
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 5000 Series
GL_VERSION: 3.2.9756 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_name_gen_delete GL_AMDX_random_access_target GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_atomic_counters GL_EXT_shader_subroutine GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
Allocated 96 sources.
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
OpenAL default capture device is 'PulseAudio Capture'
OpenAL capture device opened.
OpenAL info:
  Vendor:     OpenAL Community
  Version:    1.1 ALSOFT 1.12.854
  Renderer:   OpenAL Soft
  AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_thread_local_context
  Device:     ALSA Software
Available Devices:
PulseAudio Software
ALSA Software
OSS Software
PortAudio Software
Sound initialization successful.
--------------------------------
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1550 jump table targets
total 0, hsize 1021, zero 1021, min 0, max 0
total 10042, hsize 1021, zero 2, min 0, max 30
VM file ui compiled to 3203472 bytes of code (0x7f7956163000 - 0x7f7956471190)
compilation took 1.108158 seconds
ui loaded in 1450816 bytes on the hunk
51 arenas parsed
1 arenas ignored to make count divisible by 4
24 bots parsed
^3WARNING: unknown blend mode 'gl_one_minus_dst_color' in shader 'menuback_blueish', substituting GL_ONE
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.2.44
IP6: ::1
IP6: fe80::1e4b:d6ff:fea6:29ce%wlan0
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
RE_Shutdown( 1 )
Hunk_Clear: reset the hunk ok
----- Initializing Renderer ----
-------------------------------
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
...setting mode -1: 1600 900
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
Available modes: '1600x900 1280x720 1024x600 800x480 1280x768 1440x900 640x480 800x600 1024x768'
GL_RENDERER: ATI Mobility Radeon HD 5000 Series
Initializing OpenGL extensions
...ignoring GL_EXT_texture_compression_s3tc
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 5000 Series
GL_VERSION: 3.2.9756 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_name_gen_delete GL_AMDX_random_access_target GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_atomic_counters GL_EXT_shader_subroutine GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS_ARB: 8

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1600 x 900 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1550 jump table targets
total 0, hsize 1021, zero 1021, min 0, max 0
total 10042, hsize 1021, zero 2, min 0, max 30
VM file ui compiled to 3203472 bytes of code (0x7f7956163000 - 0x7f7956471190)
compilation took 1.124716 seconds
ui loaded in 1450816 bytes on the hunk
51 arenas parsed
1 arenas ignored to make count divisible by 4
24 bots parsed
^3WARNING: unknown blend mode 'gl_one_minus_dst_color' in shader 'menuback_blueish', substituting GL_ONE
----- CL_Shutdown -----
AL lib: ALc.c:1818: alcCloseDevice(): deleting 8 Buffer(s)
OpenAL capture device closed.
RE_Shutdown( 1 )
-----------------------
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Cacatoes
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« Reply #2 on: July 09, 2010, 05:45:25 AM »

ALSA, OpenAL, PulseAudio are a mess... Before removing anything I try to disable the use of OpenAL inside OA, it then falls back to SDL backend.
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PopeJo
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« Reply #3 on: July 09, 2010, 07:17:48 AM »

as other games failed as well (war3ow, tremolous, ioquake, teeworlds, teamspeak ...), removing pulseaudio completely was also the best solution for me.

all other "fixes" could only ever fix the sound of one of the games/applications, but keeping soundoutput buggy and not solving all issues.

I used this german how-to: http://forum.ubuntuusers.de/topic/pulseaudio-deinstallieren-ohne-asoundconf/
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p0w3r_p4ck
THIS ONE POST HERE SHOULD DO IT.


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« Reply #4 on: August 10, 2010, 02:04:00 PM »

I also had this problem.
I resolve it by cleaning up sound config in openarena config.cfg in home directory.
Code:
seta s_volume "0.8"
seta s_musicvolume "1"
seta s_doppler "1"
seta s_muteWhenMinimized "0"
seta s_useOpenAL "1"
seta s_alPrecache "1"
seta s_alGain "1.0"
seta s_alSources "96"
seta s_alDopplerFactor "1.0"
seta s_alDopplerSpeed "2200"
seta s_alDriver "libopenal.so.0"
seta s_alDevice "PulseAudio Software"
seta s_alCapture "1"
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