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Author Topic: Fog density is different between Oa and Q3  (Read 29964 times)
In the year 3000

Cakes 45
Posts: 4394

« Reply #25 on: February 24, 2011, 04:58:23 PM »

And then, has this been committed?
If yes, I suppose we can write "FIXED" to the line about this problem DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Bugs#General]here, right?

I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
In the year 3000

Cakes 49
Posts: 3775

Trickster God.

« Reply #26 on: February 24, 2011, 04:59:41 PM »

It's already in the SVN:

Quote from: Rev 937
- proto2 arrow replacements from am
- removed metaltechfloor01final jpeg texture when a superior tga version is right next to it
- Udi's fog and shader fixes
- New map: oa_thor
- New map: oa_bases3p3, oa_bases3p3ta
- oa_reptctf11ta

"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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