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Author Topic: Model crunch madness  (Read 9481 times)
fromhell
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« on: June 15, 2007, 06:12:11 PM »

That's right. Due to some models not making it through somehow (i HAVE to have 14 total models this version to coincide with 7 Sad ) I'm gonna try to do

: a generic mob gangster (well just a hat and trenchcoat guy from the 20's)
: a spider woman (half spider, half woman)

I'll start tomorrow. Right now i have doom mapping to do

gangster will have dmo animations.

Spider woman could be called Arachna or something and gangter could be called 'gangter' or some name
« Last Edit: June 15, 2007, 06:14:00 PM by leilol » Logged

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Kojiro_S
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« Reply #1 on: June 15, 2007, 08:44:34 PM »

: a spider woman (half spider, half woman)
Spider woman could be called Arachna...
Like the arachne monster from the Castlevania series?


Creepy O_O
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fromhell
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« Reply #2 on: June 15, 2007, 10:48:14 PM »

yes, except better proportioned and can use her arms to hold guns
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
fromhell
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« Reply #3 on: June 19, 2007, 11:27:11 PM »

i'm not sure of the skin color. she might wear more than this
« Last Edit: June 20, 2007, 01:39:45 PM by leilol » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Kojiro_S
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« Reply #4 on: June 20, 2007, 12:26:18 AM »

The color is fine. IMHO she needs a creepy face and longer claw-like nails.
Maybe even some residual webbing here and there.

Just a though.
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fuzztooth
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« Reply #5 on: June 20, 2007, 02:34:50 AM »

Looking good so far, I think the transition from "human" to "spider" form needs to be smoothed out in the skin though.
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fromhell
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« Reply #6 on: June 20, 2007, 04:19:23 AM »

ears and crapewelry added. she's also in the svn as well unanimated.

i'll try to start on gangster next

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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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