Jove Chiere
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Posts: 11
Wings3D power!
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« on: January 16, 2007, 12:16:23 PM » |
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Excuse my Engrish...
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Jeric Hikari
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Posts: 79
Skeletal Geek
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« Reply #1 on: January 16, 2007, 01:16:36 PM » |
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I like the rangefinder on the front of Fish's bowel. Good job so far.
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jdodson
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« Reply #2 on: January 16, 2007, 07:20:54 PM » |
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totally kicks ass.
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Jove Chiere
Nub
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Posts: 11
Wings3D power!
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« Reply #3 on: January 18, 2007, 02:56:15 PM » |
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Somebody knows if it is possible to be put, the TAG_HEAD in the LOWER.MD3? Because a design problem exists, when moving the UPPER.MD3, the fish leave the crystal. TAG_HEAD in LOWER.MD3 (nonstandard)TAG_HEAD in UPPER.MD3 (standard) watching abovesome possible solution? P.D: I always can modify the model and to change the design. but she is one hurts.
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« Last Edit: January 19, 2007, 01:48:58 PM by Jove Chiere »
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fromhell
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« Reply #4 on: January 18, 2007, 03:01:54 PM » |
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It's not possible to have tag_head in lower.md3.
The original Q3 orbb had the entire center piece between the legs as the upper.md3 and the eyeball as the head.md3
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Jove Chiere
Nub
Cakes 0
Posts: 11
Wings3D power!
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« Reply #5 on: January 18, 2007, 03:22:55 PM » |
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Ok, no problem... Re-modeling torso.
%(^~^ )
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fromhell
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« Reply #6 on: January 18, 2007, 04:02:01 PM » |
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Remodel? You don't have to. You can just put the immobile center piece in the upper section
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Ferk
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Posts: 58
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« Reply #7 on: January 18, 2007, 05:10:47 PM » |
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I think this is going to be my favorite so far ^^
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sorry for my english
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dmn_clown
Posts a lot
Cakes 1
Posts: 1324
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« Reply #8 on: January 18, 2007, 06:32:19 PM » |
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Looks good. What type of personality should it have?
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Jove Chiere
Nub
Cakes 0
Posts: 11
Wings3D power!
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« Reply #9 on: January 19, 2007, 01:44:21 PM » |
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Ok... ready fix model. The animation begins
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fromhell
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« Reply #10 on: January 19, 2007, 01:52:46 PM » |
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i think those added things in front of his bowl get in the way
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Czestmyr
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Posts: 87
Member, Player, Mapper
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« Reply #11 on: January 19, 2007, 02:00:01 PM » |
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Yes, I too liked the model more without the stuff in front of the bowl as well.
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Jabber ID: Czestmyr (rolled-herring-sign) jabber.cz
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jdodson
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« Reply #12 on: January 19, 2007, 07:31:26 PM » |
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Yes, I too liked the model more without the stuff in front of the bowl as well.
+1
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Jeric Hikari
Half-Nub
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Posts: 79
Skeletal Geek
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« Reply #13 on: January 20, 2007, 12:09:01 AM » |
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Yes, I too liked the model more without the stuff in front of the bowl as well.
+1
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Ryan450
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Posts: 26
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« Reply #14 on: January 20, 2007, 05:32:26 PM » |
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oh man this model looks freakin awesome! I cant wait to see it fully animated in game . Well done mate
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catfish
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Posts: 8
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« Reply #15 on: January 21, 2007, 07:16:05 PM » |
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Yes, I too liked the model more without the stuff in front of the bowl as well.
+1
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Logan
Member
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Posts: 367
I'm one of those Canadians you've heard about
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« Reply #16 on: January 25, 2007, 01:46:43 AM » |
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Good luck. I'll download it when it's done.
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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Speedator
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Posts: 8
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« Reply #17 on: February 25, 2007, 05:05:06 PM » |
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Is there any recent screenshot. The links are down.
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Taiyo.uk
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Posts: 63
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« Reply #18 on: March 01, 2007, 01:57:32 AM » |
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Yeah, 404 on all the image links in the first post
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fromhell
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« Reply #19 on: June 09, 2007, 03:18:33 PM » |
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any progress? It's been quite a while
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Jove Chiere
Nub
Cakes 0
Posts: 11
Wings3D power!
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« Reply #20 on: June 09, 2007, 06:24:25 PM » |
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The animations and the export resist to me… This something slow the subject, but not forgotten.
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Excuse my Engrish...
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #21 on: June 10, 2007, 02:52:11 PM » |
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well get crackin :p
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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fromhell
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« Reply #22 on: June 10, 2007, 02:59:58 PM » |
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just to add pressure, we'll release in early july
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asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
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Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
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« Reply #23 on: June 10, 2007, 10:28:25 PM » |
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just to add pressure, we'll release in early july
Now thats fantastic news.
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*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
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kick52
Member
Cakes -1
Posts: 229
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« Reply #24 on: June 11, 2007, 02:20:17 PM » |
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haha, funky model. keep up the good work.
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