Pages: [1] 2
  Print  
Author Topic: [WIP] Psycod the Magnificant: Slayer of the 19 Cats of Doom  (Read 24984 times)
Jove Chiere
Nub


Cakes 0
Posts: 11


Wings3D power!


WWW
« on: January 16, 2007, 12:16:23 PM »

Well, I am going to let bother with my images in the section of concepts.
I will put all the new features in this line.

Animations = 0%

And olds...
http://temp.grafosyakuza.com/fishshot001.jpg
http://temp.grafosyakuza.com/fishshot002.jpg
http://temp.grafosyakuza.com/fishshot003.jpg
http://temp.grafosyakuza.com/fishshot004.jpg
http://temp.grafosyakuza.com/fishshot005.jpg
http://temp.grafosyakuza.com/fishshot006.jpg
http://temp.grafosyakuza.com/fishshot007.jpg
Logged

Excuse my Engrish... Wink
Jeric Hikari
Half-Nub


Cakes 0
Posts: 79


Skeletal Geek


« Reply #1 on: January 16, 2007, 01:16:36 PM »

I like the rangefinder on the front of Fish's bowel. Good job so far.
Logged
jdodson
Nub


Cakes 0
Posts: 32

Member


« Reply #2 on: January 16, 2007, 07:20:54 PM »

totally kicks ass.
Logged
Jove Chiere
Nub


Cakes 0
Posts: 11


Wings3D power!


WWW
« Reply #3 on: January 18, 2007, 02:56:15 PM »

Somebody knows if it is possible to be put, the TAG_HEAD in the LOWER.MD3?
Because a design problem exists, when moving the UPPER.MD3, the fish leave the crystal.

TAG_HEAD in LOWER.MD3 (nonstandard)
TAG_HEAD in UPPER.MD3 (standard) watching above

some possible solution?

P.D: I always can modify the model and to change the design. but she is one hurts.
« Last Edit: January 19, 2007, 01:48:58 PM by Jove Chiere » Logged

Excuse my Engrish... Wink
fromhell
Administrator
GET A LIFE!
**********

Cakes 35
Posts: 14520



WWW
« Reply #4 on: January 18, 2007, 03:01:54 PM »

It's not possible to have tag_head in lower.md3.

The original Q3 orbb had the entire center piece between the legs as the upper.md3 and the eyeball as the head.md3
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Jove Chiere
Nub


Cakes 0
Posts: 11


Wings3D power!


WWW
« Reply #5 on: January 18, 2007, 03:22:55 PM »

Ok, no problem... Re-modeling torso.

%(^~^ )
Logged

Excuse my Engrish... Wink
fromhell
Administrator
GET A LIFE!
**********

Cakes 35
Posts: 14520



WWW
« Reply #6 on: January 18, 2007, 04:02:01 PM »

Remodel? You don't have to. You can just put the immobile center piece in the upper section Cheesy
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Ferk
Half-Nub


Cakes 0
Posts: 58



« Reply #7 on: January 18, 2007, 05:10:47 PM »

I think this is going to be my favorite so far  ^^
Logged

sorry for my english
dmn_clown
Posts a lot
*

Cakes 1
Posts: 1324


« Reply #8 on: January 18, 2007, 06:32:19 PM »

Looks good.  What type of personality should it have?

Logged

Jove Chiere
Nub


Cakes 0
Posts: 11


Wings3D power!


WWW
« Reply #9 on: January 19, 2007, 01:44:21 PM »

Ok... ready fix model. Tongue


The animation begins
Logged

Excuse my Engrish... Wink
fromhell
Administrator
GET A LIFE!
**********

Cakes 35
Posts: 14520



WWW
« Reply #10 on: January 19, 2007, 01:52:46 PM »

i think those added things in front of his bowl get in the way
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Czestmyr
Half-Nub


Cakes 0
Posts: 87


Member, Player, Mapper


« Reply #11 on: January 19, 2007, 02:00:01 PM »

Yes, I too liked the model more without the stuff in front of the bowl as well.
Logged

Jabber ID: Czestmyr (rolled-herring-sign) jabber.cz
jdodson
Nub


Cakes 0
Posts: 32

Member


« Reply #12 on: January 19, 2007, 07:31:26 PM »

Yes, I too liked the model more without the stuff in front of the bowl as well.

+1
Logged
Jeric Hikari
Half-Nub


Cakes 0
Posts: 79


Skeletal Geek


« Reply #13 on: January 20, 2007, 12:09:01 AM »

Yes, I too liked the model more without the stuff in front of the bowl as well.

+1
Logged
Ryan450
Nub


Cakes 0
Posts: 26


« Reply #14 on: January 20, 2007, 05:32:26 PM »

oh man this model looks freakin awesome! I cant wait to see it fully animated in game Cheesy. Well done mate
Logged
catfish
Nub


Cakes 0
Posts: 8



WWW
« Reply #15 on: January 21, 2007, 07:16:05 PM »

Yes, I too liked the model more without the stuff in front of the bowl as well.

+1
Logged
Logan
Member


Cakes 2
Posts: 367


I'm one of those Canadians you've heard about


« Reply #16 on: January 25, 2007, 01:46:43 AM »

Good luck. I'll download it when it's done.
Logged

*Logan*




Let Me Kill You In Open Arena--> Digichalk 0.8.5
Let Me Kill You In Quake Live--> Logan26
Speedator
Nub


Cakes 0
Posts: 8


« Reply #17 on: February 25, 2007, 05:05:06 PM »

Is there any recent screenshot. The links are down.
Logged
Taiyo.uk
Half-Nub


Cakes 0
Posts: 63


WWW
« Reply #18 on: March 01, 2007, 01:57:32 AM »

Yeah, 404 on all the image links in the first post
Logged
fromhell
Administrator
GET A LIFE!
**********

Cakes 35
Posts: 14520



WWW
« Reply #19 on: June 09, 2007, 03:18:33 PM »

any progress? It's been quite a while Sad
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Jove Chiere
Nub


Cakes 0
Posts: 11


Wings3D power!


WWW
« Reply #20 on: June 09, 2007, 06:24:25 PM »

The animations and the export resist to me… This something slow the subject, but not forgotten.
Logged

Excuse my Engrish... Wink
Logan
Member


Cakes 2
Posts: 367


I'm one of those Canadians you've heard about


« Reply #21 on: June 10, 2007, 02:52:11 PM »

well get crackin :p
Logged

*Logan*




Let Me Kill You In Open Arena--> Digichalk 0.8.5
Let Me Kill You In Quake Live--> Logan26
fromhell
Administrator
GET A LIFE!
**********

Cakes 35
Posts: 14520



WWW
« Reply #22 on: June 10, 2007, 02:59:58 PM »

just to add pressure, we'll release in early july
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Logan
Member


Cakes 2
Posts: 367


I'm one of those Canadians you've heard about


« Reply #23 on: June 10, 2007, 10:28:25 PM »

just to add pressure, we'll release in early july

Now thats fantastic news. Cheesy
Logged

*Logan*




Let Me Kill You In Open Arena--> Digichalk 0.8.5
Let Me Kill You In Quake Live--> Logan26
kick52
Member


Cakes -1
Posts: 229


« Reply #24 on: June 11, 2007, 02:20:17 PM »

haha, funky model. keep up the good work.
Logged
Pages: [1] 2
  Print  
 
Jump to: