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Author Topic: iodoom 3?  (Read 7003 times)
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Coding(logical)


« on: December 24, 2011, 07:46:26 AM »

would it be good or bad on oa?
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fromhell
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« Reply #1 on: December 24, 2011, 08:42:59 AM »

bad because
1. no game logic in doom3's gpl source release
2. no compatibility
3. md5 sucks
4. md5 sucks
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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Cakes -14
Posts: 47


Coding(logical)


« Reply #2 on: December 24, 2011, 12:00:35 PM »

i heard of this CRX engine thing. wud this be good?
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fromhell
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« Reply #3 on: December 26, 2011, 12:18:00 AM »

bad because
1. 10hz
2. q2bsp sucks
3. md2 sucks
4. hacked md2 sucks
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Coder
Nub


Cakes -14
Posts: 47


Coding(logical)


« Reply #4 on: January 01, 2012, 02:26:47 PM »

sorry was away on holiday but now crx uses iqm better than md3 and md2 for shure
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grey matter
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« Reply #5 on: January 01, 2012, 02:43:15 PM »

ioquake3 (current OA engine) has IQM as well.
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