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Author Topic: 0.8.8 released!  (Read 246678 times)
fromhell
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« on: February 20, 2012, 03:34:27 AM »

- Mac is back!
- Two new single player campaign tiers
- New maps:
      am_lavaarena
      am_lavactf
      am_lavactfxl
      am_mckinleyish2
      am_spacecont
      am_thornish
      mlca1
      mlctf1beta
      oa_bases3p3ta
      oasago1
      oa_thor
      pul1duel-oa
      pxlfan

- New player model: Neko.   
- Specular maps have been added to many player and weaponsmodels. These can be disabled by turning off detail textures.
- Invulnerability powerup and effects
- Grappling hook model, shader, and sounds
- Angelyss, Gargoyle have been reanimated
- Liz and SMarine animation glitches fixed
- Music
- Many of the old maps got entity tweaks, gametype unlocking and other fixes.
- Benchmark demo
- Fixed TEAMMATE kill message bug.
- Prevent team changing and disconnect from changing team score in Team Deathmatch.
- Don't let vampire resurrect dead players.
- Now uses FFA spawnpoints in domination.
- Workaround for Kamikaze bug.
- g_autonextmap added ("Auto change level" in the menu). Randomly picks a new map once the current map has ended. The maps allowed for each gametype are configurable.
- You can now see how much health the obelisk have left in Overload
- Autoswitch weapon can now be set to only change to better or new weapons.
- Chat beep can be disabled in options.
- Changed default customvotefile to customvote.cfg.
- Added the possibility for spawning in waves. The cvar g_respawntime says how often players should spawn.
- Added a CVAR g_voteBan X - bans a player for X minutes using the KK-admin system
- Added g_gravityModifier (default 1.0) that modifies g_gravity relatively to the value set by the map.
- Additional dmflags. Most notably "Fast weapon switch" and "No self damage".
- Added a CVAR g_damageModifier to modify damage of all weapons and triggers.
- Added replace_* cvars like disable_*. Can be used like "set replace_weapon_shotgun weapon_bfg" for replacing shutgun by BFG.
- Handicap is reset to 100 once returned to the main menu. It is no longer changeable thorugh the GUI to prevent new players from hurting themself.
- Added "Click to respawn"-message. Tells the player how long until they are allowed to respawn. Very relevant for wave spawning.
- New specular code, r_specmode 1 to enable
- New environment map code, r_envmode 1 to enable
- Cascaded bloom, which is more 'natural', and is much faster on lower end hardware r_bloom_cascade 1 to enable
- Support for GLSL shaders!
- Bloom is not allowed if we don't have 32-bit color for textures. This stops the user from playing with corrupt bloom in 16-bit color since the bloom code doesn't really support that yet.

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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Gig
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« Reply #1 on: February 20, 2012, 03:38:56 AM »

Hi!
I should check again, but I'm quite sure the sentence about handicap that "It is no longer changeable thorugh the GUI to prevent new players from hurting themself." is not correct. Now the GUI warns the user that it makes you weaker, but the option still there (and I think it is good this way). It's true, instead, that it returns to default value when you quit from a match.

PS: if you want to mention the restored compatibility with third-party bots designed for Q3...
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PaniC
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« Reply #2 on: February 20, 2012, 04:58:10 AM »

finally a new OpenArena version is out!  Cheesy

at gamefront im getting the message:
Quote
The file you are looking for seems to be unavailable at the moment. Please come back later.

Are the packages the same as on moddb?
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fromhell
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« Reply #3 on: February 20, 2012, 05:12:10 AM »

Yep, strange. it was available at one point

it'll solve itself in a few hours probably

Sadly we don't have any tuxfamily mirrors right now
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Neon_Knight
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« Reply #4 on: February 20, 2012, 06:50:57 AM »

Can anyone suggest alternative D/L places?
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« Reply #5 on: February 20, 2012, 07:41:53 AM »

Dropbox?
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Virus
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« Reply #6 on: February 20, 2012, 08:01:28 AM »

Nice work!!!

Found the patch on SourceForge
http://sourceforge.net/projects/oarena/files/
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LauraNeko
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« Reply #7 on: February 20, 2012, 08:08:18 AM »

wait, wait! are you sure that it's the newest one, Virus?
because there was an unofficial one with some bugs which got fixed now.
i am still running the unofficial one because i'm waiting for the official one.
« Last Edit: February 20, 2012, 08:31:25 AM by LauraNeko » Logged

LauraNeko
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« Reply #8 on: February 20, 2012, 08:10:37 AM »

oh and make a big announcement for the new patch because people are still complaining that they can't join my server(because they don't have the 0.8.8 patch)
some people don't know about the patch.

also tell them to close the open arena exe while applying the patch because else
the old open arena exe will not get overwritten.
so they will still have the old open arena exe!!!
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GrosBedo
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« Reply #9 on: February 20, 2012, 08:40:01 AM »

Great news!!! I do think this new release is a big enhancement from OA 0.8.5!

oh and make a big announcement for the new patch because people are still complaining that they can't join my server(because they don't have the 0.8.8 patch)
some people don't know about the patch.

When a news is posted here it's also posted on the frontpage, and the download section was also updated.
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Neon_Knight
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« Reply #10 on: February 20, 2012, 08:41:26 AM »

oh and make a big announcement for the new patch because people are still complaining that they can't join my server(because they don't have the 0.8.8 patch)
some people don't know about the patch.

also tell them to close the open arena exe while applying the patch because else
the old open arena exe will not get overwritten.
so they will still have the old open arena exe!!!
Tell them to update to 0.8.8.

We had MONTHS and even one and a half YEAR to fix the bugs for 0.8.8. It's not our fault that they weren't interested.
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LauraNeko
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« Reply #11 on: February 20, 2012, 08:44:14 AM »

you are so right but if you want people to join servers with the new patch you need to tell them or else they will not join those servers ever

Quote
When a news is posted here it's also posted on the frontpage, and the download section was also updated.

some people don't use the forum i would say most of em :/
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PaniC
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« Reply #12 on: February 20, 2012, 08:53:21 AM »

you are so right but if you want people to join servers with the new patch you need to tell them or else they will not join those servers ever

Quote
When a news is posted here it's also posted on the frontpage, and the download section was also updated.

some people don't use the forum i would say most of em :/

Add a "OA0.8.8" behind your servers name. Maybe they know which version they're using. Smiley
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LauraNeko
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« Reply #13 on: February 20, 2012, 08:57:03 AM »

i already added 0.8.8 behind the servers names a few days ago.can't really make it more obvios.and people also tend to not read the motd.on my servers.one day i had a special event and announced it with both motd's and people still didn't know whats going on...
people need to learn to read :O
we should make a log in screen before people can join a server they would have to confirm that they read the text by clicking on a letter in the text XD
« Last Edit: February 20, 2012, 09:20:32 AM by LauraNeko » Logged

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« Reply #14 on: February 20, 2012, 09:51:57 AM »

yahooo! downloading it now
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grey matter
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>9k


« Reply #15 on: February 20, 2012, 09:52:33 AM »

I've posted some 0.8.8 mirrors in the "Finished 0.8.8 not available" thread.
The DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Download_Mirrors]Wiki page about Download Mirrors needs to be updated as well.

Where's the source code release for engine and gamecode?
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GrosBedo
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« Reply #16 on: February 20, 2012, 10:52:49 AM »

some people don't use the forum i would say most of em :/

I meant the frontpage of the openarena.ws website.
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LauraNeko
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« Reply #17 on: February 20, 2012, 11:59:14 AM »

i know.
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swaggerall
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« Reply #18 on: February 20, 2012, 12:52:56 PM »

Maybe Under Somones Index?

Webspace


here are some alternative sites than game front


http://mediafire.com

http://dropbox.com

http://depositfiles.com

http://4shared.com

http://2shared.com

http://uploading.com

http://filefactory.com
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Gig
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« Reply #19 on: February 20, 2012, 04:45:02 PM »

Hi!
I should check again, but I'm quite sure the sentence about handicap that "It is no longer changeable thorugh the GUI to prevent new players from hurting themself." is not correct. Now the GUI warns the user that it makes you weaker, but the option still there (and I think it is good this way). It's true, instead, that it returns to default value when you quit from a match.

PS: if you want to mention the restored compatibility with third-party bots designed for Q3...

Checked again with the complete 0.8.8 download: Handicap has NOT been removed from the GUI (and, IMHO, it's good this way).
So, if you wanna change that phrase, Fromhell, and add something about bot compatibility...
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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
fromhell
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« Reply #20 on: February 20, 2012, 04:52:19 PM »

I've posted some 0.8.8 mirrors in the "Finished 0.8.8 not available" thread.
The DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Download_Mirrors]Wiki page about Download Mirrors needs to be updated as well.

Where's the source code release for engine and gamecode?

Here and Here
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
GrosBedo
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« Reply #21 on: February 20, 2012, 05:03:15 PM »


And here now:

http://openarena.ws/board/index.php?topic=4457.0
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vindimy
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« Reply #22 on: February 20, 2012, 10:26:23 PM »

Nice work & great news Smiley It's good to see the project alive and so much content, features and bugfixes added!
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AmDDRed
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« Reply #23 on: February 21, 2012, 01:52:56 AM »

In future releases, will be smth used from ioquake3 extras and Tier666 works?
1) http://ioquake3.org/
2) http://www.moddb.com/mods/tier666
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fromhell
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« Reply #24 on: February 21, 2012, 01:59:52 AM »

1) You mean those player models? No. Theres' no source for any of them, all are non-commercial and also many are derivative, most of them use copyrighted Q3 biped files ID released and most of them are based on a property. Also, all are made with non-Free programs, so if we had sources (.max files typically) it would be no use.
2) Closed source, possibly GPL violating since it includes a modified engine with no source in sight.
Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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