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Author Topic: Sketches  (Read 48842 times)
Dancar
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« on: February 27, 2012, 02:00:13 PM »

I've made a messy sketch where I added tiny ideas to some default OA models.

Of course it's public domain: use it, ignore it, no worries.
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Dancar
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Cakes 5
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« Reply #1 on: March 18, 2012, 12:40:54 PM »

I've made four sketches.

1) Silver and gold double shotgun. The design is simple but I like the idea.

2) Fut-elfyr. Many seem to like vampires so I tried to make one not too predictable.

3) Vampires Hunter. Just an handsome (well, not in the sketch) guy
with a strange trench coat. I think he could be a sort of
"Vampire May Cry" with white hair and red coat, but dunno
about copyright, so I suggested other colors.

4) Puritan Purificator (my favourite [not the sketch]). A Frankestein's monster-like assembled by a crazy puritan to purge world of evil.

Everything is made from scratch (search Google) and is public domain.
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GrosBedo
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« Reply #2 on: March 18, 2012, 04:32:46 PM »

Nice sketches! I like how they quite clearly describe your ideas.

Personally I particularly like the Puritan Purificator and Fut-Elfyr. Also, the shotgun can be quite good if a good metallic shader is applied.

And you're quite right, Arachna should have a crown, it's one of the best character currently in OA Wink
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Dancar
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Cakes 5
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« Reply #3 on: March 19, 2012, 01:51:53 PM »

Nice sketches! I like how they quite clearly describe your ideas.

Many thanks

Quote
Personally I particularly like the Puritan Purificator and Fut-Elfyr. Also, the shotgun can be quite good if a good metallic shader is applied.

Below a pic, the only silver and gold "gun" I found, it gives an idea how the mix should be.


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fromhell
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« Reply #4 on: March 29, 2012, 12:26:25 PM »

I kinda like fut-elfyr
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noChance79
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« Reply #5 on: March 29, 2012, 10:16:21 PM »

This is awsome - wish i could draw like that.

I like the design of the shotgun - like the OA machinegun it has a quite steampunky look Kiss
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Dancar
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« Reply #6 on: April 16, 2012, 04:20:50 AM »

@fromhell

thanks

@noChance79

Thanks, the shotgun looks steampunk probably because it looks classic and modern at the same time.

Now some new sketches:

1) Light machine gun. Design is really simple, no more to say.

2) Pro. I tried to beefed up Sarge, with fluorescent orange armor and yellow/white stripes he should also have a good visibility. For gesture I will make him raising the weapon with an electronic yell (Just an idea).

3) Hover Volley girl. Don't know exactly why I have a done a girl with a volley-ball suit and a set of (ridiculous) funny mask, but here you are, tha masks are 16, just to fill the paper.
Theorically you can make also a male version with a basket-ball suit.
(circles are for logo)

4) Fetish Ninja. No, she doesn't come from Bulletstorm or System Shock, but she could, IMO.
The suit should be black, but I write purple or pink just for visibility.
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fromhell
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« Reply #7 on: April 16, 2012, 08:05:39 PM »

Machinegun - It's a tad short (there's a gun outline layout pic around here somewhere showing the region of the handle, the pump area for the left hand and the suggested size  extremities) We need a spinning barrel - for OA3 i'm going to go for a triangle shaped tri-barrel since a lowest LOD would make that REALLY low.

Sarge - Looks more like a candidate for a s_marine redesign rather. It also looks shaped to turn into a truck if you know what I mean, or he's a fanboy of those that turn into a truck.

Hover Volley girl - okay now this is interesting, because it's not sailor fuku. The masks can be done by headmodel instances with shared texture atlas between them all for missionpack. I'd probably have to have 4 max though. Reminds me a bit of that ninja in Tekken. Octy, Kitty, Penguy, and Pandy are good ones.

Fetish Ninja - yeah I think the + pasties and "horse bit" make it a bit too raucous into BDSM territory (and some people thought rope slings were bad!).   It does remind me of Dungeon Keeper's mistress a lot (*COUGH* Q3ARevolution*COUGH*), Battle Arena Toshinden's Ivy a lot, and Star Trek's Geordi Laforge a lot. Also the role might overlap too much with Dark (who is a succubus)
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Dancar
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Cakes 5
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« Reply #8 on: April 30, 2012, 07:51:01 AM »

1) the gun maybe looks short, but it's a drawing, a model can be long/big as you wish.

2) Pro looks like a '80 toy, I think he's nice for this. The idea of a strong man with robotic armor cames from Phantasy Star Online.

3) My favourite mask is Piggy.

4) I like reference/citation from classics/pop icons, but if she's too nasty, she's too nasty...
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Rose Wine
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« Reply #9 on: May 29, 2012, 01:22:27 PM »

Would be a pity to waste these sketches, please work on it.
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Dancar
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Cakes 5
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« Reply #10 on: May 31, 2012, 12:42:44 PM »

Some more pics.

1. A rail gun. Design is simple like usual.

2 Steel Ronin. Always liked that big asian hat.

3 Ninja Cyborg. A classic that looks classic.

4 Kuza-san. A yakuza with super powers (in Japan your hair stand up when you're super).

@thanks rose wine
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Dancar
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Cakes 5
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« Reply #11 on: August 30, 2012, 02:32:00 PM »


new sketches:

1) Lightning gun. Simple design.

2) Gladarian. Barbarian gladiator, pretty stereotyped, but I like him (with face B).

3) Deary Fairy. Tried to do a cute character. 

4) Open Ogre. He's not low poly (maybe with a chainmail tunic), just for fun.

[/quote]
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fromhell
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« Reply #12 on: August 30, 2012, 10:03:24 PM »

Lightning gun is highly remiscent of the Tribes disc launcher

I kinda like that fairy.

Open Ogre looks drawn good but stylistically would fit more into Sauerbraten which could use a proper iqm ogre replacement itself, since that ol 1998 ogro md2 is looking pretty dated now Tongue


By the way have you ever seen Casshern and played Turrican 2? I'm gonna aim for a Sarge with that kind of powersuit design.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Dancar
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Cakes 5
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« Reply #13 on: September 01, 2012, 04:17:32 AM »

Lightning gun is highly remiscent of the Tribes disc launcher

Honestly I've never played Tribes

Quote
I kinda like that fairy.

Thanks

Quote
By the way have you ever seen Casshern and played Turrican 2? I'm gonna aim for a Sarge with that kind of powersuit design.

Maybe I've something, more Casshern than Turrican 2, though.
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Dancar
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« Reply #14 on: September 03, 2012, 02:17:56 PM »

Quote

Maybe I've something

There is no ink, just pencil, so the pics are worse than usual.

1. Lethadroid.  A lethal android with metal plates screwed on flexible light suit (like chainmail or whatever).
The screws are important to give an idea of "tank thing".

2. Pro v2. A less goofy and trucky version of Pro (The pencil is pretty light).

  
« Last Edit: November 03, 2012, 09:38:46 AM by Dancar » Logged
Bane
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« Reply #15 on: September 04, 2012, 05:42:46 AM »

Pro V2 kind of reminds me of tom from toonami
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Dancar
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Cakes 5
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« Reply #16 on: February 25, 2013, 01:46:06 PM »

4 more.

1. Rocket launcher.

2. Cyber surfer with floating board.

3. Cyborg mummy.

4. Tetris kossack (I love this one!).
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Neon_Knight
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« Reply #17 on: February 25, 2013, 02:11:09 PM »

That RL reminds me, for some reason, of Marvel: Avengers Alliance's Rocket Pistol.
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fromhell
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« Reply #18 on: February 26, 2013, 12:28:54 AM »

I really like the cyborg mummy.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Akom74
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« Reply #19 on: February 26, 2013, 10:37:21 AM »

I really like the cyborg mummy.

Me too !!  Grin Grin

....and so the Tetris Kossack !!  Cool Cheesy

 Wink
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GrosBedo
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« Reply #20 on: February 26, 2013, 12:25:48 PM »

+1 for cyborg mummy and +1 for the Tetris Kossack (this one is my favourite, I would love to see this character in the game)
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Gig
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« Reply #21 on: February 27, 2013, 01:48:38 AM »

Just a small note: the tail of a shark is vertical.  Wink
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Dancar
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Cakes 5
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« Reply #22 on: March 02, 2013, 06:43:27 AM »

@ all

thanks, but nobody likes the surfer   Cry
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« Reply #23 on: March 02, 2013, 12:40:46 PM »

@ all

thanks, but nobody likes the surfer   Cry

That's just too similar to the Q3 model: Anarki
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fromhell
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« Reply #24 on: March 08, 2013, 07:34:02 PM »

I know you all like the Tetris Kossack, but I wouldn't model it, because, well,  Tetris is a registered (and very actively protected) trademark of The Tetris Company


I do like the Mummy and i'm already thinking of modeling him, because fps games don't have enough mummies.

Arachna might make it back in but her hair would have to be shorter, maybe put in some sort of bun, which would cancel out the godiva hair she had before so hmm. Maybe she'll be a naga instead to keep the bone count down in the lower body
« Last Edit: March 08, 2013, 07:45:26 PM by fromhell » Logged

asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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