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Author Topic: [Weapon] New Railgun (Beta 1)  (Read 13441 times)
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Cakes -14
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Coding(logical)


« on: May 12, 2012, 11:34:06 AM »

Here is the pk3 of the nearly finished, but playable, new rail.
« Last Edit: May 26, 2012, 06:02:02 AM by Coder » Logged
fromhell
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« Reply #1 on: May 12, 2012, 07:46:58 PM »

Looks thin and flat.
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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Cakes -14
Posts: 47


Coding(logical)


« Reply #2 on: May 13, 2012, 03:37:54 AM »

REMOVED IMAGE
finished the skin but i have to fix a tube bug, it is supposed to be thin and flat.
« Last Edit: May 29, 2012, 08:50:27 AM by Coder » Logged
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Cakes -14
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Coding(logical)


« Reply #3 on: May 27, 2012, 03:02:37 AM »

update released
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fromhell
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« Reply #4 on: May 27, 2012, 09:11:17 AM »

The texture is dated much earlier (2011-08-01) than the model (2012-05-26)

suspicious
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Coder
Nub


Cakes -14
Posts: 47


Coding(logical)


« Reply #5 on: May 29, 2012, 08:48:27 AM »

eehem...the texture is not the FINAL texture.that is just temporary... working on the model atm
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Coder
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Cakes -14
Posts: 47


Coding(logical)


« Reply #6 on: May 29, 2012, 08:51:44 AM »

Well to clarify i made a skin but it didnt work so i left it as a random texture of another pk3, still trying to work out why it didnt work
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