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Author Topic: Where can I get a visual studio sln/fileset openable by vs for openarena?  (Read 176 times)
BLuu
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« on: September 20, 2018, 06:48:57 pm »

I may be new here, but I'm not new to programming. I wanted to do a special build of openarena with a plugin exclusive to visual studio, is there a pre-made sln file, or any reddomendations on how to import https://github.com/OpenArena/gamecode/ to vs smoothly? any help would be appreciated, as the build currently fails in vs2010, citing that my "operating system is not supported"(I use windows 10)
« Last Edit: September 20, 2018, 06:59:25 pm by BLuu » Logged
BLuu
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« Reply #1 on: September 20, 2018, 06:54:26 pm »

I'm going to make an emscripten build of this like quakejs.com did for a separate quake mod
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sago007
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« Reply #2 on: September 22, 2018, 01:25:12 pm »

There is no officially supported sln file. You may be inspired by the original solution file from the original idtech3 release. But be aware that a some modules have been split and other merged. Example: The bg_* files from code/game need to be included while compiling code/cgame too.
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