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Author Topic: Default and Blue merman skin?  (Read 5388 times)
Suicizer
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« on: October 22, 2012, 03:48:21 pm »

I have another question (don't want to be a question-vampire though, so take them easy and let this one rest for a while instead if it's a tough question);

Why is the default and blue skin of merman ("skin.tga" and "blueskin.tga") only half sightable, unlike the red skin of merman? I'm talking about outside of Open Arena (like in GIMP).

I was actually wondering this as I want to understand how the model system of OA works.
« Last Edit: October 23, 2012, 11:45:50 am by Suicizer » Logged

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Suicizer
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« Reply #1 on: January 16, 2013, 02:42:00 am »

No one had any idea?
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fromhell
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« Reply #2 on: January 16, 2013, 03:05:24 am »

Because sometimes alpha channels are used for controlling speculars. There's a lot of "shader" tricks with some of them
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
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