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Author Topic: Arena Servers  (Read 2932 times)
Virus
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« on: October 28, 2012, 10:59:57 AM »

This is a suggestion to server-owners.

OA has its popular servers but I can remember a server with Instantgib DM on wrackdm17 only which is gone for some time now.
Straightforward one-weapon play with instant action is missing imho.
Thus I figured out some setups for OA with selected OA maps that might deliver that, could attract people and that complement popular servers present.


Basically these servers could be without voting.

setups list non-standard values

Code:

Arena #1 Insta DM
=================

maps:
-----
wrackdm17
am_galmevish (v1)

setup:
------
g_instantgib 2
fraglimit 44
bot_minplayers 3
max players 10


Arena #2 Rocket DM
==================

maps:
-----
aggressor
blitzkrieg3
dm4ish
oa_rpg3dm2

setup:
------
fraglimit 40
g_rockets 1
g_spawnprotect 1000 ???
dmflags 8 & 1024
max players 8
bot_minplayers 4



Arena #3 Rocket DOMination
==========================

maps:
-----
ctf_gate1
aggressor

setup:
------
capturelimit 500
bot_minplayers 2
max players 8 or 10
dmflags 8 & 1024



If anyone could implement one of them that would be very cool Smiley
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Virus
Guest
« Reply #1 on: November 15, 2012, 01:17:57 PM »

Ok I could test setups myself on a public server thanks to Cacatoes' collective administration of gameservers attempt. BIG THANKS for that great opportunity.

I tried the ones listed above and refined them.

I hope I post the complete setups I ended up with:

Domination with rocket only and free rj.
Only Aggressive is suitable. ctf_gate1 hardly is esp. as players did not get the goal of game at once Smiley
Code:
set g_instantgib 0
 set g_rockets 1
 set bot_minplayers 3
 set g_spskill 2
 set sv_hostname "^6ROFL ^1Aggressive ^5Domination"
 set dmflags 1032
 set g_gametype 12
 set capturelimit 500
 set g_maxGameClients 8

 set nextmap map_restart
 map aggressor
 
echo "^1DOM Server config loaded."


Next is rocket DM with free rj.
Code:
set d1 "map aggressor; set nextmap vstr d2"
 set d2 "map blitzkrieg3; set nextmap vstr d3"
 set d3 "map oa_rpg3dm2; set nextmap vstr d1"
 
 set g_instantgib 0
 set g_rockets 1
 set bot_minplayers 4
 set g_maxGameClients 8
 set g_spskill 2
 set sv_hostname "^6ROFL ^1Ro^8c^7k^3e^8t ^1DM"
 set dmflags 1032
 set g_gametype 0
 set fraglimit 40
 set capturelimit 8

 set nextmap "vstr d1"
 map aggressor
 
echo "^3DM Server config loaded."


Third is normal weapons CTF without push (also no rj :O)& slow down by weapon hits as this is way too much and favors camping/spamming over aim and strafing.
Code:
set d1 "map oa_bases3; set nextmap vstr d2;set g_knockback 0"
 set d2 "map oasago2; set nextmap vstr d3;set g_knockback 0"
 set d3 "map ps37ctf; set nextmap vstr d4;set g_knockback 0"
 set d4 "map am_thornish; set nextmap vstr d5;set g_knockback 0"
 set d5 "map oa_ctf4ish; set nextmap vstr d6;set g_knockback 0"
 set d6 "map oa_ctf2; set nextmap vstr d7;set g_knockback 0"
 set d7 "map ps9ctf; set nextmap vstr d8;set g_knockback 0"
 set d8 "map pul1ctf; set nextmap vstr d1;set g_knockback 0"



 
 set bot_minplayers 2
 set sv_hostname "^6ROFL ^7Unstoppable ^1CTF"
 set dmflags 64
 set capturelimit 8

 set nextmap "vstr d1"
 set g_maxGameClients 16
 set g_spskill 2
 set g_gravityModifier 0.97
 set g_instantgib 0
 set g_rockets 0
 set g_gametype 4

 
echo "^3CTF Server config loaded."

Also had simple instantgib CTF with  g_knockback 0 and thus no teammate pushing.

So overall from my perspective the setups work pretty well and offer fun and good play.
Within short time they did not establish broadly though.

But maybe someone likes to adopt or alter from them.
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