I couldn't find any documentation (not that I have searched that much but i did in the obvious places), so I asked some people and I finally got it with an explaination from Zero. Now I thought let's make it a bit easier for other people and put it some place where you can actually find it. So here we go, tutorial howto install brightskins
Note: If you just want to set your model to brightskin, skip all and goto step 5. So just connect to a server with brightskins and you can select it in the model menu.
Note2: I have windows (XP but others work too) and am not familiar with Linux or OS X that much. You can replace any folders with the right ones for your OS (some are
DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Servers]here at the bottom). For the batch to start the game you could try a shortcut with the arguments, though I never tried any scripting in other operating systems.
Note3: This topic is just informative. I do not say I am for or against brightskins, matter of fact is that some people prefer it and therefore there should be a clear guide imo. No further discussion in this topic about it please. Thank you.
Step one - download the brightskin fileClick to download. This is the version I have, there could be are other ones around.
Step two - putting it in the right folderOpen the folder
%appdata%\openarena\ (you can type it in the run command, press windowskey + R). There is a baseoa directory and probably some mods. We are going to create a folder which will make the server look like it's running a mod (that is appearently needed according to the explaination I got). In this example called just CTF. Make the folder and put the file you downloaded together with server.cfg in there. (if the directory already exists, just put the downloaded files in there).
Step three - server startscriptCreate a batch file in the openarena directory (like C:\program files\openarena-0.8.1) and name it as you like. In this tutorial I will use startserver.bat as example. Now rightclick and choose Edit. Type:
oa_ded.exe +exec server.cfg +set fs_game CTFThe important part is
+set fs_game CTF, CTF is the foldername you have put the brightskins in. If you have a different name, type that.
Btw you might want to add other settings like
+set dedicated 2 or
+set net_port 27960, I actually make this tutorial for if you already have a server but explain the steps I take so if you do it different you can adapt.
Step four - starting the serverIt is easier to just create a shortcut to startserver.bat on your desktop, but if you like you can also just leave it as it is. Anyhow, open startserver.bat.
Step five - setting your model to brightskinLaunch openarena and connect to your server (look in multiplayer/local, and set show empty on). Once loaded press escape and goto setup > player > model. Then use the arrows to browse through the models untill you see the brightskins (sometimes they show as colored squares, just try some).
Or in short select ur model like you usually would via the menu's.
Done!Well this is how I did it and it worked both for me and another person. If you have any trouble, reply and we'll see what we can do
(include the command you use to start the server and maybe additional information about what you exactly did).
Good luck!Edit: A good comment from GrosBedo
To add a few more informations on the subject:
- About step 2: you can either make brightskins optional or required for every clients.
If you set as optional, players which already have the brightskin on their computer (and in the correct gamemod folder!) will be able to use them. Else, the other players will have to download the brightskin by themselves.
If required, the players will have to enable autodownload to connect to your server in order to download the brightskin, but every player will have the brightskin.
Optional or required depends on where you place your brightskins .pk3 file (just like any .pk3 file).
To set the brightskin as optional, do as RMF said: place your file in /homepath/gamemod/ (eg: %appdata%\OpenArena\CTF)
To set the brightskin as required: place your pk3 in /basepath/gamemod/ (eg: C:\where_you_installed_OA\CTF)
- About step 3: you don't necessarily have to launch your server with a fake gamemod ("CTF"), you can start without fs_game (or fs_game "baseoa", which is the same as nothing/default value).
BUT, this is generally recommended, and almost mandatory if you want your brightskins (or other additional packages) to be required for download for your clients: you don't want to mess with your clients OA install, and by setting a fake gamemod such as "CTF", all your additional content will be downloaded by your clients in the "CTF" subdirectory (and fake mod), and thus, it won't conflict with their "baseoa" (the standard OpenArena).
So please, use a fake mod if you want to provide required additional content to your clients.