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Author Topic: Official OpenArena Maps  (Read 14901 times)
Neon_Knight
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« on: February 21, 2011, 07:25:59 am »

Here are all the official maps, so everyone can find the topic and give feedback.



Link to the wiki
« Last Edit: December 26, 2011, 08:05:07 am by fromhell » Logged


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Neon_Knight
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« Reply #1 on: February 21, 2011, 11:53:47 am »

Updated and finished the list. Subject to changes.
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fromhell
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« Reply #2 on: February 21, 2011, 05:35:53 pm »

dm6ish, dm4ish and q3dm6ish are since 0.1.0. wrackdm17 i believe is a 0.7.6er
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Neon_Knight
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« Reply #3 on: February 23, 2011, 11:32:10 am »

Added topic for oa_ctf2old.

EDIT: Added also for delta.
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MIOW
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« Reply #4 on: April 05, 2011, 08:56:19 pm »

I miss meisterlampe maps on the list of maps that are going to be included in next versions.

Any reason as to why?
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Gig
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« Reply #5 on: April 06, 2011, 01:16:02 am »

I don't know... MLCA1 map should have made its way in... I don't know why it is not in the official stock yet.

There was some trouble about it, since the SVN commit was requested by [uM]Cyberdemon (see second link), a friend of Meisterlampe... since Fromhell wants only the author to ask for the SVN commit, [uM]meisterlampe registered himself on the forum (expressly for doing this, since he disappeared just after), and expressly granted his permission by himself. He was a bit annoyed by this "bureaucracy".... anyway, I don't understand why the map is not in the list of official maps yet.
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Peter Silie
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« Reply #6 on: April 06, 2011, 05:21:30 am »

And what about ps5ctf?
http://openarena.ws/board/index.php?topic=2633
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MIOW
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« Reply #7 on: April 07, 2011, 05:33:31 am »

Gig, yeah, I know that story.

I see that Neon_Knight and fromhell were active on the forum after I posted, wonder why none of them replied yet and still waiting for an answer.
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Neon_Knight
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« Reply #8 on: April 07, 2011, 06:19:35 am »

I don't know. I'm not the one who makes decisions about the game.
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MIOW
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« Reply #9 on: April 07, 2011, 09:36:00 pm »

I see  Undecided
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Neon_Knight
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« Reply #10 on: November 06, 2011, 08:19:59 am »

Updated list. mlca1 and mlctf1 are official maps now.
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Neon_Knight
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« Reply #11 on: November 07, 2011, 09:09:44 am »

Updated list with the 0.8.8 maps in a separate list.
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swaggerall
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« Reply #12 on: November 07, 2011, 11:23:47 am »

is speedyctf offical now?
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Peter Silie
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« Reply #13 on: November 07, 2011, 02:58:10 pm »

cmon AIM:
do not flood every forum with trashy questions Wink
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swaggerall
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« Reply #14 on: November 08, 2011, 04:32:02 pm »

say what i want
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Neon_Knight
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« Reply #15 on: November 08, 2011, 04:40:00 pm »

No, it isn't, and because it isn't a GPL'd map, it can't be included in OA.
If, and only if, someone does a GPL'd version of the map (Peter is doing it, as he wrote in some other threads) it can be included.
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fromhell
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« Reply #16 on: November 11, 2011, 02:25:04 am »

say what i want

no

i'm gonna give you a week to cool off okay, do not need distractions
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asking when OA3 will be done won't get OA3 done.
Progress of OA3 currently occurs behind closed doors alone

I do not provide technical support either.

new code development on github
Gig
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« Reply #17 on: November 11, 2011, 02:31:27 am »

Do you mean a temporary ban?

Well, at least in another thread he said "sorry": http://openarena.ws/board/index.php?topic=4324.msg40872#msg40872

Anyway, it's true this is not time for distractions, until 0.8.8 is out... but...
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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
Neon_Knight
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Posts: 3636


Trickster God.


« Reply #18 on: November 18, 2011, 05:34:45 am »

EDIT: First post under edit.
« Last Edit: November 21, 2011, 04:52:30 am by Neon_Knight » Logged


"Level Designers are 1 part architect, 1 part artist, 1 part game designer, and 1 part beta tester!" Cliff Bleszinski
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