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Author Topic: OA 4 Ouya: Keyboard and Mouse?  (Read 9452 times)

Cakes 0
Posts: 1

« on: January 23, 2014, 12:15:10 PM »

Is it possible to configure OA 4 Ouya to use a keyboard and mouse?

I've been using the old keyboard and mouse combination for over 20 years ever since Wolfenstein, and controling with the thumbsticks on the Ouya controller is really awkward.
In the year 3000

Cakes 45
Posts: 4391

« Reply #1 on: January 24, 2014, 02:53:19 AM »

It's some time we don't see Gamesboro (maintainer of the OUYA port) in the forum (the forum reports he was last active on 20 December 2013).

I dont have an ouya.. I knew that OA OUYA edition had some kind of support for keyboard and mouse[1]. But I think that Pelya (the one who maintains the Android port, and gives support to Gamesboro when needed) mentioned there are 2 USB keyboard bugs yet unsolved.

IMHO, I would allow mouse aiming only when playing locally or when playing on PC servers: if I were Gamesboro, I would disable mouse aiming when playing on Android servers (to do not be unfair against touchscreen users).

However, if Gamesboro does not re-appear, there is not a lot we can do about OUYA...

Main OpenArena OUYA Edition Thread:

[1]I think that mouse support was defined as "limited" time ago, but I'm not sure about what kind of limitation.
« Last Edit: January 24, 2014, 12:36:12 PM by Gig » Logged

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Cakes 6
Posts: 399

« Reply #2 on: January 25, 2014, 06:27:04 AM »

Mouse is supported, in a limited fashion - you will have to drag&drop to aim, instead of swiping mouse around, this is technical limitation - an app cannot move mouse cursor to the center of the screen, when it reaches screen edge.
Keyboard should be supported well, there is classic WASD for moving and Crtl for shooting key scheme.

Wolfenstein did not support mouse aiming BTW, even Doom used mouse as a kind-of-joystick, the first game where you could configure true flight-simulator-like mouse aiming was Duke Nukem. But mouse aiming only became popular in FPS after Quake 1.
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