I made some changes to an MD3 2.6+ exporter I found that I had been using. Mostly convenience. Should be helpful to others wanting to make models.
Changes:
- A checkbox for autoscaling instead of having to do a 1.00001 type thing
- normals are first multiplied by the same matrix as verticies are before encoding, meaning they should always be correctly lit in game.
(no more light coming from the wrong direction)
LINK:
https://www.dropbox.com/s/1fwqzaks58nrtk7/io_export_md3.py?dl=0So far that is it... may do an importer attempt and I could always try to convert a copy into an MDR version for lei's sake