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Dimek
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« on: November 06, 2015, 04:19:19 pm »

Hello everybody!
I want to show my new models for Quake 3 Arena or Open Arena. Models are called "Ivan" and "Oleg". 
Model have some problems with animation, but playable. I tested it only in Quake 3, because Open Arena working very slowly on my Pentium 3 1100mgz. Grin
I use my older computer because I modelling in 3D Studio max 3. Sorry for my bad english.
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Gig
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« Reply #1 on: November 07, 2015, 03:17:23 am »

Waiting for a playable version... :-)
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Dimek
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« Reply #2 on: November 08, 2015, 02:26:48 pm »

Waiting for a playable version... :-)
Ivan already done.I welcome your feedback.
Download link:
https://yadi.sk/d/jqyO8RgbkKJK4
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« Reply #3 on: November 09, 2015, 03:44:21 am »

It looks like DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Sergei]Sergei may have found a friend...  Smiley

As you said, at the moment there are various bugs in animation... the left hand position, the standing animation, the junction between legs and torso when you look down...
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Dimek
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« Reply #4 on: November 15, 2015, 12:50:57 pm »

New version
Ivan
https://yadi.sk/d/XmKnHtgBkUUVx
Oleg
https://yadi.sk/d/RyWqvM5skUUqN
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« Reply #5 on: November 16, 2015, 05:23:44 am »

Better this time, altough there are still some problems.

- At the moment, when the character looks down, his body seems splitted in two. This is due to how Q3 models are done, however there are some tricks to make the effect less evident. What about having the lower part partially entering the body part?
- There are some yellow warnings in console about your TGA files.
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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
Dimek
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« Reply #6 on: November 16, 2015, 08:23:57 am »


- At the moment, when the character looks down, his body seems splitted in two. This is due to how Q3 models are done, however there are some tricks to make the effect less evident. What about having the lower part partially entering the body part?

- There are some yellow warnings in console about your TGA files.

[/quote]

Now I have done the opposite upper body slightly to the lower part.
Later I'll try to do as you say.
I do not know about  textures warnings, but in the game everything is working and what is there in the console I was not looking.
However, I notice that the textures have alpha-channel not working.
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Dimek
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« Reply #7 on: November 20, 2015, 02:59:18 pm »

Ivan by Andrey Krasnoshekov
for Open Arena or Quake3 Arena.

Download link:
https://yadi.sk/d/Y9v2qu5KkcFXq
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Gig
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« Reply #8 on: November 25, 2015, 02:34:53 am »

Connection between legs and body looks better this time.  Smiley

PS: Strange the banner about the character for "Open Arena" showing the machinegun from Q3A..  Roll Eyes
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I never want to be aggressive, offensive or ironic with my posts. If you find something offending in my posts, read them again searching for a different mood there. If you still see something bad with them, please ask me infos. I can be wrong at times, but I never want to upset anyone.
Dimek
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« Reply #9 on: November 26, 2015, 01:56:53 pm »

Accepts looks strange, but there was no other machinegun on hand, had to borrow from Sarge Smiley
       
 Oleg-bandit
Version of censorship for all age groups
https://yadi.sk/d/sMdXPsl9kmR7L
A model that swears obscenely in Russian) age limit 15+
https://yadi.sk/d/7eDOktA7kmQsj




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