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Author Topic: New Map (Transylvania)  (Read 48075 times)
tw3k
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« Reply #25 on: March 03, 2007, 05:39:00 PM »

psd
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baronofhell
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« Reply #26 on: March 03, 2007, 05:49:23 PM »

@tw3k

How does the bounce pad look now?
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tw3k
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« Reply #27 on: March 03, 2007, 06:13:14 PM »

How does the bounce pad look now?

looks good to me Grin

will be a fun map to play. maybe redshit or malikith will give it some server time Smiley
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baronofhell
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« Reply #28 on: March 03, 2007, 06:33:10 PM »

Ok, let me upload the final version with the .map file and the GPL text file. Do I need to include anything else, to say that it's free and anybody can use it?
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baronofhell
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« Reply #29 on: March 04, 2007, 05:51:40 PM »

Final version of the map with the .bsp, .aas and the .map file.

http://home.comcast.net/~dadaniel30/transylvania.zip

@leileilol/clown: can you add this to the svn?

@redshirt/malikith: can you host this in your server if you can?

Cheers!

*off the work on another map*
« Last Edit: March 05, 2007, 08:19:59 AM by baronofhell » Logged
tw3k
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« Reply #30 on: March 04, 2007, 05:54:41 PM »

@redshit/malikith: can you host this in your server if you can?
I talked to red last night and said he'd add it when he got some time Grin
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baronofhell
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« Reply #31 on: March 04, 2007, 06:15:53 PM »

Awesome!

thanks dude!
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dmn_clown
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« Reply #32 on: March 04, 2007, 08:16:59 PM »

@leileilol/clown: can you add this to the svn?

leileilol is the one with write access, not me.
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Czestmyr
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« Reply #33 on: March 05, 2007, 05:22:42 PM »

Great map, but it needs a bit more light in some areas. I know that you want to keep the lighting with the atmosphere, but NO light is never good.
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Jabber ID: Czestmyr (rolled-herring-sign) jabber.cz
baronofhell
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« Reply #34 on: March 12, 2007, 08:24:35 AM »

@Czestmyr

I've added some light so that the lower sidewalls are not black. But there are sill areas that are hidden in shadows.

http://home.comcast.net/~dadaniel30/Transylvania.zip

What do you think?
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tw3k
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« Reply #35 on: March 12, 2007, 08:42:23 AM »

It on the server at beer-garden. It's not in the rotation, yet, but has been fun to play.
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baronofhell
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« Reply #36 on: March 12, 2007, 11:30:20 AM »

Nice to know!!

How did you play it if it is not on rotation?
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tw3k
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« Reply #37 on: March 12, 2007, 04:23:47 PM »

red hooked me up with rcon. so if you stop by the server and i'm there, or red, just give a shout.
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baronofhell
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« Reply #38 on: March 14, 2007, 07:48:42 AM »

Thanks dude, it was cool watching the DM. Would've loved to join in, but for my friggin mouse.
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tw3k
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« Reply #39 on: March 14, 2007, 08:14:14 AM »

w3rd my mouse has been acting up !!!???wtf???!!! points straight up sometimes and mouse1 doesn't fire :S
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baronofhell
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« Reply #40 on: March 14, 2007, 08:40:07 AM »

It was fun watching people railing all the time. Should make a small map with just shotguns, now that would be fun Smiley

I'm working on a space map now, hope to put a beta version up soon.
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Czestmyr
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« Reply #41 on: March 14, 2007, 05:03:17 PM »

Baronofhell, the lighting is MUCH better now. Good job. I like the style and atmosphere of the map. It is simple in layout, yet fun to play.
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tw3k
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« Reply #42 on: March 21, 2007, 12:00:48 PM »

red put it in roation Smiley check it out @ beer-garden
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baronofhell
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« Reply #43 on: March 21, 2007, 12:13:59 PM »

Nice!

I haven't played it yet online Cheesy
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Neon_Knight
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« Reply #44 on: June 29, 2009, 12:12:15 AM »

Rescued map from the depths of hell... unfortunately I can't say the same about the sources. Sad

http://www.onykage.com/files/armageddonman/rftvh/transylvania.pk3
« Last Edit: January 05, 2014, 11:10:37 PM by Neon_Knight » Logged


"Detailed" is nice, but if it gets in the way of clarity, it ceases being a nice addition and becomes a problem. - TVT
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Udi
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« Reply #45 on: June 29, 2009, 01:36:11 AM »

unfortunately I can't say the same about the sources. Sad

It's sad Sad. It's an awesome map, with a little transformation it would fit for the other gametypes aswell.
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http://udionline.hu/en/projektek/openarena/
Todo list: 1. q3dm17 textures replacement (95% done)
kit89
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« Reply #46 on: June 29, 2009, 03:17:41 AM »

It's a very Geometry heavy map. With some modifications I think it could be greatly improved.
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Falkland
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« Reply #47 on: June 29, 2009, 08:02:54 AM »

This map has a curious story : it worked till OA071 ... with OA076 it stopped to work then back working again with OA081 ...
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