Monsters I want to make:
- a weak punch monster
- a weak projectile monster
- a weak explode monster or barrel
- a medium projectile monster
- a strong big smash monster
- a weak flying monster
- a weak swimming monster
What happen if the swimming monster try to follow you outside from water or if an other monster try to follow you in water ?
This evoke me several monster ideas I had for a game (to exploit
this idea) :
- a monster that run at an average speed but swim twice faster
- several monsters that can't swim but can walk in water as if there were no water (except they can have an other speed in water)
- a monster able to fly but not swim (if it go in water, it sink but can walk in, like the previous ones)
- other flying monsters, that can swim or can't enter in the water
- a floating monster (a boat robot or something like)
- a monster that alway jump when it move
- monsters that can't move (mainly turrets but also a boss; some of them can be pushed an others can't move at all)
- swimming monsters (they can't leave water)
Gametypes:
- Singleplayer
- coop
- DMSP (like Cube etc. uses any map as an invasion waves kind of thing)
I suggest also add DMcoop.