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Author Topic: Repository rundown  (Read 475 times)
In the year 3000

Cakes 49
Posts: 3714

Trickster God.

« on: October 03, 2017, 12:47:45 pm »

I've been downloading many GTKRadiant/NetRadiant/BSPC/q3map2 repos lately in order to use them with Linux. So far, the results are documented in DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/User:PumpkinKnight/Radiant_repository_overview]this page.

If you cannot bear to open the Wiki:
  • The repos were compiled under Linux Mint 17.3 Cinnamon, then cross-compiled into Win binaries. The required packages were all installed, and no modifications were made to the code.
  • The first test was just run make in order to generate the Linux binaries. (Except for the repos which required scons or cmake)
  • Every compiled repo had the OpenArena Pack installed.
  • Gamepack problems due to being down won't count as failures.
Some notes:
  • I liked the progress marker in maek (github).
  • I LOVED the new features in garux. It became my main editor in Linux. Still trying to get a hold on how selection works there, though.

"Level Designers are 1 part architect, 1 part artist, 1 part game designer, and 1 part beta tester!" Cliff Bleszinski
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