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Author Topic: More emotions for OA3  (Read 224 times)
cheb
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« on: January 16, 2018, 10:04:51 am »

I'd like to have a key binding for the "falling to death" scream, not just the default gesture  shifty
Taunt is fine, and I have it bound in quick access as it is one of the most important buttons, IMO, but often you need to express the opposite.
For example, you've been fragged centimeters from scoring, or see a guy running at you with both bfg and quad, or express how much you are scared of that pro who is pwning you like a wet kitten... There are lots  Roll Eyes

Also, may it be possible to bind "meme-faces" so that your head is replaced with a camera-aligned rageface, or trollface, or whatever - just make the crosshair disappear while this is on, or make it have a noticeable cooldown so it doesn't get abused  Roll Eyes
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« Reply #1 on: January 16, 2018, 04:49:05 pm »

Also, may it be possible to bind "meme-faces" so that your head is replaced with a camera-aligned rageface, or trollface, or whatever - just make the crosshair disappear while this is on, or make it have a noticeable cooldown so it doesn't get abused  Roll Eyes
This part sounds a bit excessive to me. I may see it as part of a mod, but it would sound strange in the main game. IMHO of course!!!
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fromhell
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« Reply #2 on: January 16, 2018, 05:29:19 pm »

That'd mean upping the poly budget for mouth and eyelids, dropping MDR for vertex morphs, while also killing the potential moving-hair idea I once had, not to mention the creative workload overhead when attempting to shoehorn expression animations on while looking weird with skin textures that are specifically painted for a single emotive state.
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asking when OA3 will be done won't get OA3 done.
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new code development on github
cheb
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« Reply #3 on: January 18, 2018, 01:59:15 am »

Quote
That'd mean upping the poly budget for mouth and eyelids,
No, no! The *entire head* is replaced with a camera-aligned sprite billboard!
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